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Paper/patches/server/0770-Prevent-tile-entity-copies-loading-chunks.patch
2024-01-21 19:59:34 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Wed, 13 Apr 2022 08:25:42 +0100
Subject: [PATCH] Prevent tile entity copies loading chunks
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 6842ccf68ab5ae2b2c093ea8ac34eeabc0f95770..985fdb70d4bc9fd6c08de83889108824facfd049 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -3192,7 +3192,12 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
BlockPos blockposition = BlockEntity.getPosFromTag(nbttagcompound);
if (this.player.level().isLoaded(blockposition)) {
- BlockEntity tileentity = this.player.level().getBlockEntity(blockposition);
+ // Paper start - Prevent tile entity copies loading chunks
+ BlockEntity tileentity = null;
+ if (this.player.distanceToSqr(blockposition.getX(), blockposition.getY(), blockposition.getZ()) < 32 * 32 && this.player.serverLevel().isLoadedAndInBounds(blockposition)) {
+ tileentity = this.player.level().getBlockEntity(blockposition);
+ }
+ // Paper end - Prevent tile entity copies loading chunks
if (tileentity != null) {
tileentity.saveToItem(itemstack);