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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 11:30:06 +01:00
Paper/Spigot-Server-Patches/0362-incremental-chunk-saving.patch
Shane Freeder 2609a118e8 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f4f2ef4c SPIGOT-6222: Correct javadoc for Entity#setPassenger
1871ca9d #559: Add wait time modification for FishHook

CraftBukkit Changes:
bc6a175e #767: Add wait time modification for FishHook
2fc37bcc SPIGOT-6197: Prevent world loading from updating spawn settings of all worlds
2020-11-07 00:19:04 +00:00

324 Zeilen
15 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 9 Jun 2019 03:53:22 +0100
Subject: [PATCH] incremental chunk saving
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 44811683cfe47adbdce6c8bd627bdbeb13ce114c..e7c73a4ddbb42aa52112147a60c8a761bfd3d07b 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -439,4 +439,19 @@ public class PaperWorldConfig {
keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
}
+
+ public int autoSavePeriod = -1;
+ private void autoSavePeriod() {
+ autoSavePeriod = getInt("auto-save-interval", -1);
+ if (autoSavePeriod > 0) {
+ log("Auto Save Interval: " +autoSavePeriod + " (" + (autoSavePeriod / 20) + "s)");
+ } else if (autoSavePeriod < 0) {
+ autoSavePeriod = net.minecraft.server.MinecraftServer.getServer().autosavePeriod;
+ }
+ }
+
+ public int maxAutoSaveChunksPerTick = 24;
+ private void maxAutoSaveChunksPerTick() {
+ maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
+ }
}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 0f8745ede62894f8d88fc8985e34b32acee5c698..71efd1efab43d5aeabba2ad385016b616f4e4849 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -43,7 +43,7 @@ public class Chunk implements IChunkAccess {
private TickList<Block> o;
private TickList<FluidType> p;
private boolean q;
- private long lastSaved;
+ public long lastSaved; // Paper
private volatile boolean s;
private long inhabitedTime;
@Nullable
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index 0c5a14d98f824591c553684191b32ccb507ebe2f..4140de8bcd1ee93f77574d892d32e7c7821be9e0 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -536,6 +536,15 @@ public class ChunkProviderServer extends IChunkProvider {
} // Paper - Timings
}
+ // Paper start - duplicate save, but call incremental
+ public void saveIncrementally() {
+ this.tickDistanceManager();
+ try (co.aikar.timings.Timing timed = world.timings.chunkSaveData.startTiming()) { // Paper - Timings
+ this.playerChunkMap.saveIncrementally();
+ } // Paper - Timings
+ }
+ // Paper end
+
@Override
public void close() throws IOException {
// CraftBukkit start
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 12866eec621d9ae8801d50bdda13e757f303010e..4a184a28ac6b55e59a57ad832392f3d19a48ac0e 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -152,6 +152,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
public static int currentTick = 0; // Paper - Further improve tick loop
public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
public int autosavePeriod;
+ public boolean serverAutoSave = false; // Paper
public CommandDispatcher vanillaCommandDispatcher;
private boolean forceTicks;
// CraftBukkit end
@@ -1142,14 +1143,24 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
this.serverPing.b().a(agameprofile);
}
- if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit
- MinecraftServer.LOGGER.debug("Autosave started");
+ //if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit // Paper - move down
+ //MinecraftServer.LOGGER.debug("Autosave started"); // Paper
+ serverAutoSave = (autosavePeriod > 0 && this.ticks % autosavePeriod == 0); // Paper
this.methodProfiler.enter("save");
+ if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // Paper
this.playerList.savePlayers();
- this.saveChunks(true, false, false);
+ }// Paper
+ // Paper start
+ for (WorldServer world : getWorlds()) {
+ if (world.paperConfig.autoSavePeriod > 0) {
+ world.saveIncrementally(serverAutoSave);
+ }
+ }
+ // Paper end
+
this.methodProfiler.exit();
- MinecraftServer.LOGGER.debug("Autosave finished");
- }
+ //MinecraftServer.LOGGER.debug("Autosave finished"); // Paper
+ //} // Paper
this.methodProfiler.enter("snooper");
if (((DedicatedServer) this).getDedicatedServerProperties().snooperEnabled && !this.snooper.d() && this.ticks > 100) { // Spigot
diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
index 94a6b5742b3ce2cac0f7567117fadeeb05e888ef..10dfdecba53cf16f9fae8a2be1144ef8cda1006d 100644
--- a/src/main/java/net/minecraft/server/PlayerChunk.java
+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
@@ -42,6 +42,9 @@ public class PlayerChunk {
private final PlayerChunkMap chunkMap; // Paper
+ long lastAutoSaveTime; // Paper - incremental autosave
+ long inactiveTimeStart; // Paper - incremental autosave
+
public PlayerChunk(ChunkCoordIntPair chunkcoordintpair, int i, LightEngine lightengine, PlayerChunk.c playerchunk_c, PlayerChunk.d playerchunk_d) {
this.statusFutures = new AtomicReferenceArray(PlayerChunk.CHUNK_STATUSES.size());
this.fullChunkFuture = PlayerChunk.UNLOADED_CHUNK_FUTURE;
@@ -393,7 +396,19 @@ public class PlayerChunk {
boolean flag2 = playerchunk_state.isAtLeast(PlayerChunk.State.BORDER);
boolean flag3 = playerchunk_state1.isAtLeast(PlayerChunk.State.BORDER);
+ boolean prevHasBeenLoaded = this.hasBeenLoaded; // Paper
this.hasBeenLoaded |= flag3;
+ // Paper start - incremental autosave
+ if (this.hasBeenLoaded & !prevHasBeenLoaded) {
+ long timeSinceAutoSave = this.inactiveTimeStart - this.lastAutoSaveTime;
+ if (timeSinceAutoSave < 0) {
+ // safest bet is to assume autosave is needed here
+ timeSinceAutoSave = this.chunkMap.world.paperConfig.autoSavePeriod;
+ }
+ this.lastAutoSaveTime = this.chunkMap.world.getTime() - timeSinceAutoSave;
+ this.chunkMap.autoSaveQueue.add(this);
+ }
+ // Paper end
if (!flag2 && flag3) {
// Paper start - cache ticking ready status
int expectCreateCount = ++this.fullChunkCreateCount;
@@ -513,8 +528,32 @@ public class PlayerChunk {
}
public void m() {
+ boolean prev = this.hasBeenLoaded; // Paper
+ this.hasBeenLoaded = getChunkState(this.ticketLevel).isAtLeast(PlayerChunk.State.BORDER);
+ // Paper start - incremental autosave
+ if (prev != this.hasBeenLoaded) {
+ if (this.hasBeenLoaded) {
+ long timeSinceAutoSave = this.inactiveTimeStart - this.lastAutoSaveTime;
+ if (timeSinceAutoSave < 0) {
+ // safest bet is to assume autosave is needed here
+ timeSinceAutoSave = this.chunkMap.world.paperConfig.autoSavePeriod;
+ }
+ this.lastAutoSaveTime = this.chunkMap.world.getTime() - timeSinceAutoSave;
+ this.chunkMap.autoSaveQueue.add(this);
+ } else {
+ this.inactiveTimeStart = this.chunkMap.world.getTime();
+ this.chunkMap.autoSaveQueue.remove(this);
+ }
+ }
+ // Paper end
+ }
+
+ // Paper start - incremental autosave
+ public boolean setHasBeenLoaded() {
this.hasBeenLoaded = getChunkState(this.ticketLevel).isAtLeast(PlayerChunk.State.BORDER);
+ return this.hasBeenLoaded;
}
+ // Paper end
public void a(ProtoChunkExtension protochunkextension) {
for (int i = 0; i < this.statusFutures.length(); ++i) {
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index d8bedba819fa9ee0a4d3bdfbf0b010da7144dd68..c4ed4d58f7b344626acb13baeb14288970a7bb90 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -47,6 +47,7 @@ import java.util.function.Supplier;
import java.util.stream.Collectors;
import java.util.stream.Stream;
import javax.annotation.Nullable;
+import it.unimi.dsi.fastutil.objects.ObjectRBTreeSet; // Paper
import org.apache.commons.lang3.mutable.MutableBoolean;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
@@ -333,6 +334,64 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
}
+ // Paper start - incremental autosave
+ final ObjectRBTreeSet<PlayerChunk> autoSaveQueue = new ObjectRBTreeSet<>((playerchunk1, playerchunk2) -> {
+ int timeCompare = Long.compare(playerchunk1.lastAutoSaveTime, playerchunk2.lastAutoSaveTime);
+ if (timeCompare != 0) {
+ return timeCompare;
+ }
+
+ return Long.compare(MCUtil.getCoordinateKey(playerchunk1.location), MCUtil.getCoordinateKey(playerchunk2.location));
+ });
+
+ protected void saveIncrementally() {
+ int savedThisTick = 0;
+ // optimized since we search far less chunks to hit ones that need to be saved
+ List<PlayerChunk> reschedule = new java.util.ArrayList<>(this.world.paperConfig.maxAutoSaveChunksPerTick);
+ long currentTick = this.world.getTime();
+ long maxSaveTime = currentTick - this.world.paperConfig.autoSavePeriod;
+
+ for (Iterator<PlayerChunk> iterator = this.autoSaveQueue.iterator(); iterator.hasNext();) {
+ PlayerChunk playerchunk = iterator.next();
+ if (playerchunk.lastAutoSaveTime > maxSaveTime) {
+ break;
+ }
+
+ iterator.remove();
+
+ IChunkAccess ichunkaccess = playerchunk.getChunkSave().getNow(null);
+ if (ichunkaccess instanceof Chunk) {
+ boolean shouldSave = ((Chunk)ichunkaccess).lastSaved <= maxSaveTime;
+
+ if (shouldSave && this.saveChunk(ichunkaccess)) {
+ ++savedThisTick;
+
+ if (!playerchunk.setHasBeenLoaded()) {
+ // do not fall through to reschedule logic
+ playerchunk.inactiveTimeStart = currentTick;
+ if (savedThisTick >= this.world.paperConfig.maxAutoSaveChunksPerTick) {
+ break;
+ }
+ continue;
+ }
+ }
+ }
+
+ reschedule.add(playerchunk);
+
+ if (savedThisTick >= this.world.paperConfig.maxAutoSaveChunksPerTick) {
+ break;
+ }
+ }
+
+ for (int i = 0, len = reschedule.size(); i < len; ++i) {
+ PlayerChunk playerchunk = reschedule.get(i);
+ playerchunk.lastAutoSaveTime = this.world.getTime();
+ this.autoSaveQueue.add(playerchunk);
+ }
+ }
+ // Paper end
+
protected void save(boolean flag) {
if (flag) {
List<PlayerChunk> list = (List) this.visibleChunks.values().stream().filter(PlayerChunk::hasBeenLoaded).peek(PlayerChunk::m).collect(Collectors.toList());
@@ -443,6 +502,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
this.world.unloadChunk(chunk);
}
+ this.autoSaveQueue.remove(playerchunk); // Paper
this.lightEngine.a(ichunkaccess.getPos());
this.lightEngine.queueUpdate();
@@ -635,6 +695,8 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
playerchunk.a(new ProtoChunkExtension(chunk));
}
+ chunk.setLastSaved(this.world.getTime() - 1); // Paper - avoid autosaving newly generated/loaded chunks
+
chunk.a(() -> {
return PlayerChunk.getChunkState(playerchunk.getTicketLevel());
});
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index b2ef67642e2e0d0573f4312e88ba583352a743a6..5a35395434ffdefd410573302a3d46cca9642a81 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -775,11 +775,43 @@ public class WorldServer extends World implements GeneratorAccessSeed {
return !this.server.a(this, blockposition, entityhuman) && this.getWorldBorder().a(blockposition);
}
+ // Paper start - derived from below
+ public void saveIncrementally(boolean doFull) {
+ ChunkProviderServer chunkproviderserver = this.getChunkProvider();
+
+ if (doFull) {
+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld()));
+ }
+
+ try (co.aikar.timings.Timing ignored = timings.worldSave.startTiming()) {
+ if (doFull) {
+ this.saveData();
+ }
+
+ timings.worldSaveChunks.startTiming(); // Paper
+ if (!this.isSavingDisabled()) chunkproviderserver.saveIncrementally();
+ timings.worldSaveChunks.stopTiming(); // Paper
+
+
+ // Copied from save()
+ // CraftBukkit start - moved from MinecraftServer.saveChunks
+ if (doFull) { // Paper
+ WorldServer worldserver1 = this;
+
+ worldDataServer.a(worldserver1.getWorldBorder().t());
+ worldDataServer.setCustomBossEvents(this.server.getBossBattleCustomData().save());
+ convertable.a(this.server.customRegistry, this.worldDataServer, this.server.getPlayerList().save());
+ }
+ // CraftBukkit end
+ }
+ }
+ // Paper end
+
public void save(@Nullable IProgressUpdate iprogressupdate, boolean flag, boolean flag1) {
ChunkProviderServer chunkproviderserver = this.getChunkProvider();
if (!flag1) {
- org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit
+ if (flag) org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit // Paper
try (co.aikar.timings.Timing ignored = timings.worldSave.startTiming()) { // Paper
if (iprogressupdate != null) {
iprogressupdate.a(new ChatMessage("menu.savingLevel"));
@@ -805,6 +837,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
// CraftBukkit end
}
+ private void saveData() { this.aj(); } // Paper - OBFHELPER
private void aj() {
if (this.dragonBattle != null) {
this.worldDataServer.a(this.dragonBattle.a()); // CraftBukkit