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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 02:50:09 +01:00
Paper/Spigot-Server-Patches
Aikar 2542c10a85 Optimize TileEntity Ticking
Re-organizes the servers TileEntity Tick List to be bucketed by type.

This allows the server to skip buckets of Tile Entities that is known to
not have any tick function (half of them), skipping time spent iterating
them and checking if they are valid and in a loaded chunk. In other words,
a lot of "meta" time wasted on tile entities that would never do anything anyways.

This change also adds control into the interval of every TileEntity, giving
the server owner control on how fast a TileEntity ticks, slowing it down if they must
(Such as chest), to improve performance.
2014-08-11 16:05:29 -05:00
..
0001-POM-changes.patch Better nerf for TNT Cannons ... 2014-07-30 03:35:32 -05:00
0002-PaperSpigot-config-files.patch Cleanup our patches 2014-08-05 18:45:22 -05:00
0003-mc-dev-imports.patch Fix random position generator's tendency to move north-west 2014-07-22 22:04:05 -05:00
0004-Allow-undead-horse-types-to-be-leashed.patch Cleanup our patches 2014-08-05 18:45:22 -05:00
0005-Teleport-passenger-vehicle-with-player.patch Fix random position generator's tendency to move north-west 2014-07-22 22:04:05 -05:00
0006-Invisible-players-don-t-have-rights.patch Update from upstream SpigotMC 2014-08-10 00:21:18 -05:00
0007-Configurable-squid-spawn-ranges.patch Cleanup our patches 2014-08-05 18:45:22 -05:00
0008-Configurable-damage-multiplier-for-PvP-blocking.patch Cleanup our patches 2014-08-05 18:45:22 -05:00
0009-Configurable-cactus-and-reed-natural-growth-heights.patch Cleanup our patches 2014-08-05 18:45:22 -05:00
0010-Configurable-baby-zombie-movement-speed.patch Cleanup our patches 2014-08-05 18:45:22 -05:00
0011-Make-destroyed-boats-drop-the-boat-item.patch Fix random position generator's tendency to move north-west 2014-07-22 22:04:05 -05:00
0012-Inverted-Daylight-Detector-Toggle.patch Cleanup our patches 2014-08-05 18:45:22 -05:00
0013-Add-1.8-recipes-for-stone-variants.patch Fix random position generator's tendency to move north-west 2014-07-22 22:04:05 -05:00
0014-Ability-to-disable-asynccatcher.patch Cleanup our patches 2014-08-05 18:45:22 -05:00
0015-Fix-redstone-lag-issues.patch Fix random position generator's tendency to move north-west 2014-07-22 22:04:05 -05:00
0016-Do-not-remove-player-in-world-change.patch Fix random position generator's tendency to move north-west 2014-07-22 22:04:05 -05:00
0017-Fix-directional-TNT-bias.patch Revert "Fix TNT directional bias" 2014-08-07 14:18:11 -05:00
0018-Fix-zombie-sieges-and-their-spawn-mechanics.patch Fix random position generator's tendency to move north-west 2014-07-22 22:04:05 -05:00
0019-Configurable-fishing-time-ranges.patch Cleanup our patches 2014-08-05 18:45:22 -05:00
0020-Allow-nerfed-mobs-to-jump.patch Fix random position generator's tendency to move north-west 2014-07-22 22:04:05 -05:00
0021-Toggle-for-player-interact-limiter.patch Update from upstream SpigotMC 2014-08-10 00:21:18 -05:00
0022-Player-Exhaustion-Multipliers.patch Cleanup our patches 2014-08-05 18:45:22 -05:00
0023-Add-configurable-despawn-distances-for-living-entiti.patch Cleanup our patches 2014-08-05 18:45:22 -05:00
0024-Allow-for-toggling-of-spawn-chunks.patch Fix random position generator's tendency to move north-west 2014-07-22 22:04:05 -05:00
0025-Better-EULA-handling.patch Fix random position generator's tendency to move north-west 2014-07-22 22:04:05 -05:00
0026-Fix-random-position-generator-tendency-to-move-north.patch Remove 0026-Don-t-tick-chests, we'll be slightly changing our implementation 2014-08-11 15:45:57 -05:00
0027-Drop-falling-block-entities-that-are-above-the-speci.patch Remove 0026-Don-t-tick-chests, we'll be slightly changing our implementation 2014-08-11 15:45:57 -05:00
0028-Don-t-log-debug-information.patch Remove 0026-Don-t-tick-chests, we'll be slightly changing our implementation 2014-08-11 15:45:57 -05:00
0029-Configurable-speed-for-water-flowing-over-lava.patch Remove 0026-Don-t-tick-chests, we'll be slightly changing our implementation 2014-08-11 15:45:57 -05:00
0030-Center-TNT-grid-sample-points.patch Remove 0026-Don-t-tick-chests, we'll be slightly changing our implementation 2014-08-11 15:45:57 -05:00
0031-Player-affects-spawning-API.patch Remove 0026-Don-t-tick-chests, we'll be slightly changing our implementation 2014-08-11 15:45:57 -05:00
0032-Configurable-hanging-tick.patch Remove 0026-Don-t-tick-chests, we'll be slightly changing our implementation 2014-08-11 15:45:57 -05:00
0033-Optimize-TileEntity-ticking.patch Optimize TileEntity Ticking 2014-08-11 16:05:29 -05:00