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Paper/patches/server/0787-Ensure-entity-passenger-world-matches-ridden-entity.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

21 Zeilen
1.0 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Thu, 31 Mar 2022 05:11:37 -0700
Subject: [PATCH] Ensure entity passenger world matches ridden entity
Bad plugins doing this would cause some obvious problems...
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 8b23d7dcfc4a877ec5332c8fce94db1375a3e2dd..da90572d7f258ff9035cbae4f85df4e256bebaa1 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -2820,7 +2820,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
}
public boolean startRiding(Entity entity, boolean force) {
- if (entity == this.vehicle) {
+ if (entity == this.vehicle || entity.level != this.level) { // Paper - check level
return false;
} else if (!entity.couldAcceptPassenger()) {
return false;