Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-16 04:50:05 +01:00
24557bc2b3
For more information please see http://www.spigotmc.org/
112 Zeilen
4.4 KiB
Diff
112 Zeilen
4.4 KiB
Diff
--- ../work/decompile-bb26c12b/net/minecraft/server/EntityFireball.java 2014-11-27 08:59:46.677421952 +1100
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+++ src/main/java/net/minecraft/server/EntityFireball.java 2014-11-27 08:42:10.144850927 +1100
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@@ -2,6 +2,8 @@
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import java.util.List;
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+import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
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+
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public abstract class EntityFireball extends Entity {
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private int e = -1;
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@@ -15,6 +17,8 @@
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public double dirX;
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public double dirY;
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public double dirZ;
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+ public float bukkitYield = 1; // CraftBukkit
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+ public boolean isIncendiary = true; // CraftBukkit
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public EntityFireball(World world) {
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super(world);
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@@ -38,10 +42,17 @@
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public EntityFireball(World world, EntityLiving entityliving, double d0, double d1, double d2) {
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super(world);
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this.shooter = entityliving;
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+ this.projectileSource = (org.bukkit.entity.LivingEntity) entityliving.getBukkitEntity(); // CraftBukkit
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this.a(1.0F, 1.0F);
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this.setPositionRotation(entityliving.locX, entityliving.locY, entityliving.locZ, entityliving.yaw, entityliving.pitch);
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this.setPosition(this.locX, this.locY, this.locZ);
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this.motX = this.motY = this.motZ = 0.0D;
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+ // CraftBukkit start - Added setDirection method
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+ this.setDirection(d0, d1, d2);
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+ }
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+
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+ public void setDirection(double d0, double d1, double d2) {
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+ // CraftBukkit end
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d0 += this.random.nextGaussian() * 0.4D;
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d1 += this.random.nextGaussian() * 0.4D;
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d2 += this.random.nextGaussian() * 0.4D;
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@@ -101,7 +112,7 @@
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MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
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if (movingobjectposition1 != null) {
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- double d1 = vec3d.f(movingobjectposition1.pos);
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+ double d1 = vec3d.distanceSquared(movingobjectposition1.pos); // CraftBukkit - distance efficiency
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if (d1 < d0 || d0 == 0.0D) {
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entity = entity1;
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@@ -117,6 +128,12 @@
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if (movingobjectposition != null) {
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this.a(movingobjectposition);
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+
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+ // CraftBukkit start - Fire ProjectileHitEvent
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+ if (this.dead) {
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+ CraftEventFactory.callProjectileHitEvent(this);
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+ }
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+ // CraftBukkit end
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}
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this.locX += this.motX;
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@@ -181,7 +198,8 @@
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nbttagcompound.setString("inTile", minecraftkey == null ? "" : minecraftkey.toString());
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nbttagcompound.setByte("inGround", (byte) (this.i ? 1 : 0));
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- nbttagcompound.set("direction", this.a(new double[] { this.motX, this.motY, this.motZ}));
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+ // CraftBukkit - Fix direction being mismapped to invalid variables
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+ nbttagcompound.set("power", this.a(new double[] { this.dirX, this.dirY, this.dirZ}));
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}
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public void a(NBTTagCompound nbttagcompound) {
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@@ -195,12 +213,14 @@
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}
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this.i = nbttagcompound.getByte("inGround") == 1;
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- if (nbttagcompound.hasKeyOfType("direction", 9)) {
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- NBTTagList nbttaglist = nbttagcompound.getList("direction", 6);
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-
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- this.motX = nbttaglist.d(0);
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- this.motY = nbttaglist.d(1);
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- this.motZ = nbttaglist.d(2);
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+ // CraftBukkit start - direction -> power
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+ if (nbttagcompound.hasKeyOfType("power", 9)) {
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+ NBTTagList nbttaglist = nbttagcompound.getList("power", 6);
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+
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+ this.dirX = nbttaglist.d(0);
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+ this.dirY = nbttaglist.d(1);
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+ this.dirZ = nbttaglist.d(2);
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+ // CraftBukkit end
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} else {
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this.die();
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}
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@@ -221,6 +241,11 @@
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} else {
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this.ac();
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if (damagesource.getEntity() != null) {
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+ // CraftBukkit start
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+ if (CraftEventFactory.handleNonLivingEntityDamageEvent(this, damagesource, f)) {
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+ return false;
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+ }
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+ // CraftBukkit end
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Vec3D vec3d = damagesource.getEntity().ap();
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if (vec3d != null) {
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@@ -234,6 +259,7 @@
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if (damagesource.getEntity() instanceof EntityLiving) {
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this.shooter = (EntityLiving) damagesource.getEntity();
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+ this.projectileSource = (org.bukkit.projectiles.ProjectileSource) this.shooter.getBukkitEntity();
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}
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return true;
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