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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 20:40:07 +01:00
Paper/nms-patches/DispenseBehaviorBonemeal.patch
Thinkofdeath 24557bc2b3 Update to Minecraft 1.8
For more information please see http://www.spigotmc.org/
2014-11-28 17:16:30 +11:00

45 Zeilen
2.1 KiB
Diff

--- ../work/decompile-bb26c12b/net/minecraft/server/DispenseBehaviorBonemeal.java 2014-11-27 08:59:46.633422146 +1100
+++ src/main/java/net/minecraft/server/DispenseBehaviorBonemeal.java 2014-11-27 08:42:10.120850973 +1100
@@ -1,5 +1,10 @@
package net.minecraft.server;
+// CraftBukkit start
+import org.bukkit.craftbukkit.inventory.CraftItemStack;
+import org.bukkit.event.block.BlockDispenseEvent;
+// CraftBukkit end
+
final class DispenseBehaviorBonemeal extends DispenseBehaviorItem {
private boolean b = true;
@@ -10,6 +15,30 @@
if (EnumColor.WHITE == EnumColor.fromInvColorIndex(itemstack.getData())) {
World world = isourceblock.i();
BlockPosition blockposition = isourceblock.getBlockPosition().shift(BlockDispenser.b(isourceblock.f()));
+
+ // CraftBukkit start
+ org.bukkit.block.Block block = world.getWorld().getBlockAt(isourceblock.getBlockPosition().getX(), isourceblock.getBlockPosition().getY(), isourceblock.getBlockPosition().getZ());
+ CraftItemStack craftItem = CraftItemStack.asNewCraftStack(itemstack.getItem());
+
+ BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), new org.bukkit.util.Vector(0, 0, 0));
+ if (!BlockDispenser.eventFired) {
+ world.getServer().getPluginManager().callEvent(event);
+ }
+
+ if (event.isCancelled()) {
+ return itemstack;
+ }
+
+ if (!event.getItem().equals(craftItem)) {
+ // Chain to handler for new item
+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
+ IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.M.get(eventStack.getItem());
+ if (idispensebehavior != IDispenseBehavior.a && idispensebehavior != this) {
+ idispensebehavior.a(isourceblock, eventStack);
+ return itemstack;
+ }
+ }
+ // CraftBukkit end
if (ItemDye.a(itemstack, world, blockposition)) {
if (!world.isStatic) {