Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-22 14:28:09 +01:00
61ec751ca1
We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1.
257 Zeilen
7.9 KiB
Java
257 Zeilen
7.9 KiB
Java
package net.minecraft.server;
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import java.util.Random;
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import org.bukkit.event.block.BlockRedstoneEvent; // CraftBukkit
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public class BlockButton extends Block {
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protected BlockButton(int i, int j) {
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super(i, j, Material.ORIENTABLE);
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this.a(true);
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}
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public AxisAlignedBB e(World world, int i, int j, int k) {
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return null;
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}
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public int d() {
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return 20;
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}
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public boolean a() {
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return false;
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}
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public boolean b() {
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return false;
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}
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public boolean canPlace(World world, int i, int j, int k, int l) {
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return l == 2 && world.e(i, j, k + 1) ? true : (l == 3 && world.e(i, j, k - 1) ? true : (l == 4 && world.e(i + 1, j, k) ? true : l == 5 && world.e(i - 1, j, k)));
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}
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public boolean canPlace(World world, int i, int j, int k) {
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return world.e(i - 1, j, k) ? true : (world.e(i + 1, j, k) ? true : (world.e(i, j, k - 1) ? true : world.e(i, j, k + 1)));
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}
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public void postPlace(World world, int i, int j, int k, int l) {
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int i1 = world.getData(i, j, k);
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int j1 = i1 & 8;
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i1 &= 7;
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if (l == 2 && world.e(i, j, k + 1)) {
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i1 = 4;
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} else if (l == 3 && world.e(i, j, k - 1)) {
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i1 = 3;
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} else if (l == 4 && world.e(i + 1, j, k)) {
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i1 = 2;
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} else if (l == 5 && world.e(i - 1, j, k)) {
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i1 = 1;
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} else {
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i1 = this.g(world, i, j, k);
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}
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world.setData(i, j, k, i1 + j1);
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}
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private int g(World world, int i, int j, int k) {
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return world.e(i - 1, j, k) ? 1 : (world.e(i + 1, j, k) ? 2 : (world.e(i, j, k - 1) ? 3 : (world.e(i, j, k + 1) ? 4 : 1)));
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}
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public void doPhysics(World world, int i, int j, int k, int l) {
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if (this.h(world, i, j, k)) {
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int i1 = world.getData(i, j, k) & 7;
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boolean flag = false;
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if (!world.e(i - 1, j, k) && i1 == 1) {
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flag = true;
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}
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if (!world.e(i + 1, j, k) && i1 == 2) {
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flag = true;
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}
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if (!world.e(i, j, k - 1) && i1 == 3) {
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flag = true;
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}
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if (!world.e(i, j, k + 1) && i1 == 4) {
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flag = true;
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}
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if (flag) {
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this.b(world, i, j, k, world.getData(i, j, k), 0);
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world.setTypeId(i, j, k, 0);
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}
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}
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}
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private boolean h(World world, int i, int j, int k) {
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if (!this.canPlace(world, i, j, k)) {
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this.b(world, i, j, k, world.getData(i, j, k), 0);
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world.setTypeId(i, j, k, 0);
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return false;
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} else {
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return true;
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}
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}
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public void updateShape(IBlockAccess iblockaccess, int i, int j, int k) {
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int l = iblockaccess.getData(i, j, k);
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int i1 = l & 7;
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boolean flag = (l & 8) > 0;
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float f = 0.375F;
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float f1 = 0.625F;
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float f2 = 0.1875F;
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float f3 = 0.125F;
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if (flag) {
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f3 = 0.0625F;
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}
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if (i1 == 1) {
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this.a(0.0F, f, 0.5F - f2, f3, f1, 0.5F + f2);
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} else if (i1 == 2) {
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this.a(1.0F - f3, f, 0.5F - f2, 1.0F, f1, 0.5F + f2);
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} else if (i1 == 3) {
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this.a(0.5F - f2, f, 0.0F, 0.5F + f2, f1, f3);
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} else if (i1 == 4) {
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this.a(0.5F - f2, f, 1.0F - f3, 0.5F + f2, f1, 1.0F);
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}
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}
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public void attack(World world, int i, int j, int k, EntityHuman entityhuman) {
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this.interact(world, i, j, k, entityhuman);
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}
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public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman) {
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int l = world.getData(i, j, k);
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int i1 = l & 7;
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int j1 = 8 - (l & 8);
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if (j1 == 0) {
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return true;
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} else {
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// CraftBukkit start
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org.bukkit.block.Block block = world.getWorld().getBlockAt(i, j, k);
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int old = (j1 != 8) ? 1 : 0;
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int current = (j1 == 8) ? 1 : 0;
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BlockRedstoneEvent eventRedstone = new BlockRedstoneEvent(block, old, current);
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world.getServer().getPluginManager().callEvent(eventRedstone);
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if ((eventRedstone.getNewCurrent() > 0) != (j1 == 8)) {
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return true;
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}
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// CraftBukkit end
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world.setData(i, j, k, i1 + j1);
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world.b(i, j, k, i, j, k);
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world.makeSound((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.click", 0.3F, 0.6F);
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world.applyPhysics(i, j, k, this.id);
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if (i1 == 1) {
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world.applyPhysics(i - 1, j, k, this.id);
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} else if (i1 == 2) {
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world.applyPhysics(i + 1, j, k, this.id);
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} else if (i1 == 3) {
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world.applyPhysics(i, j, k - 1, this.id);
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} else if (i1 == 4) {
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world.applyPhysics(i, j, k + 1, this.id);
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} else {
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world.applyPhysics(i, j - 1, k, this.id);
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}
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world.c(i, j, k, this.id, this.d());
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return true;
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}
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}
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public void remove(World world, int i, int j, int k) {
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int l = world.getData(i, j, k);
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if ((l & 8) > 0) {
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world.applyPhysics(i, j, k, this.id);
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int i1 = l & 7;
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if (i1 == 1) {
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world.applyPhysics(i - 1, j, k, this.id);
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} else if (i1 == 2) {
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world.applyPhysics(i + 1, j, k, this.id);
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} else if (i1 == 3) {
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world.applyPhysics(i, j, k - 1, this.id);
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} else if (i1 == 4) {
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world.applyPhysics(i, j, k + 1, this.id);
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} else {
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world.applyPhysics(i, j - 1, k, this.id);
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}
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}
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super.remove(world, i, j, k);
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}
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public boolean a(IBlockAccess iblockaccess, int i, int j, int k, int l) {
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return (iblockaccess.getData(i, j, k) & 8) > 0;
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}
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public boolean d(World world, int i, int j, int k, int l) {
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int i1 = world.getData(i, j, k);
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if ((i1 & 8) == 0) {
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return false;
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} else {
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int j1 = i1 & 7;
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return j1 == 5 && l == 1 ? true : (j1 == 4 && l == 2 ? true : (j1 == 3 && l == 3 ? true : (j1 == 2 && l == 4 ? true : j1 == 1 && l == 5)));
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}
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}
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public boolean isPowerSource() {
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return true;
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}
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public void a(World world, int i, int j, int k, Random random) {
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if (!world.isStatic) {
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int l = world.getData(i, j, k);
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if ((l & 8) != 0) {
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// CraftBukkit start
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org.bukkit.block.Block block = world.getWorld().getBlockAt(i, j, k);
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BlockRedstoneEvent eventRedstone = new BlockRedstoneEvent(block, 1, 0);
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world.getServer().getPluginManager().callEvent(eventRedstone);
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if (eventRedstone.getNewCurrent() > 0) return;
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// CraftBukkit end
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world.setData(i, j, k, l & 7);
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world.applyPhysics(i, j, k, this.id);
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int i1 = l & 7;
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if (i1 == 1) {
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world.applyPhysics(i - 1, j, k, this.id);
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} else if (i1 == 2) {
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world.applyPhysics(i + 1, j, k, this.id);
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} else if (i1 == 3) {
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world.applyPhysics(i, j, k - 1, this.id);
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} else if (i1 == 4) {
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world.applyPhysics(i, j, k + 1, this.id);
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} else {
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world.applyPhysics(i, j - 1, k, this.id);
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}
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world.makeSound((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.click", 0.3F, 0.5F);
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world.b(i, j, k, i, j, k);
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}
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}
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}
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public void f() {
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float f = 0.1875F;
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float f1 = 0.125F;
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float f2 = 0.125F;
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this.a(0.5F - f, 0.5F - f1, 0.5F - f2, 0.5F + f, 0.5F + f1, 0.5F + f2);
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}
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}
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