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It appears to cause visual glitching issues with certain TNT entities fired from cannons. TileEntity tick capping has already been removed for some time, Entity tick capping removal is new to this patch.
22 Zeilen
748 B
Diff
22 Zeilen
748 B
Diff
From 70e515c0c6018904a9c4c48c0e7bb531096cd348 Mon Sep 17 00:00:00 2001
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From: Jedediah Smith <jedediah@silencegreys.com>
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Date: Thu, 30 Apr 2015 22:42:34 -0400
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Subject: [PATCH] Fix jar being shaded multiple times
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diff --git a/pom.xml b/pom.xml
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index 6aeddce..60c1bd0 100644
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--- a/pom.xml
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+++ b/pom.xml
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@@ -138,6 +138,7 @@
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<artifactId>maven-jar-plugin</artifactId>
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<version>2.5</version>
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<configuration>
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+ <forceCreation>true</forceCreation> <!-- Required to prevent shading the jar multiple times -->
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<archive>
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<manifestEntries>
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<Main-Class>org.bukkit.craftbukkit.Main</Main-Class>
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--
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2.4.1.windows.1
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