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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 3a3bea52 SPIGOT-7829: Increase maximum outgoing plugin message size to match Vanilla intention 5cd1c8cb SPIGOT-7831: Add CreatureSpawnEvent.SpawnReason#POTION_EFFECT a8e278f0 SPIGOT-7827: Sync EntityPortalEvent with PlayerPortalEvent since non-players can now create portals 53729d12 Remove spurious ApiStatus.Internal annotation b9f57486 SPIGOT-7799, PR-1039: Expose explosion world interaction in EntityExplodeEvent and BlockExplodeEvent 7983b966 PR-1029: Trial changing a small number of inner enums to classes/interfaces to better support custom values CraftBukkit Changes: 403accd56 SPIGOT-7831: Add CreatureSpawnEvent.SpawnReason#POTION_EFFECT 812761660 Increase outdated build delay bed1e3ff6 SPIGOT-7827: Sync EntityPortalEvent with PlayerPortalEvent since non-players can now create portals 2444c8b23 SPIGOT-7823: Suspicious sand and gravel material are not marked as having gravity correctly aceddcd0b SPIGOT-7820: Enum changes - duplicate method name a0d2d6a84 SPIGOT-7813: Material#isInteractable() always returns false 8fd64b091 SPIGOT-7806: Handle both loot and inventory item drop behaviour in PlayerDeathEvent a4ee40b74 SPIGOT-7799, PR-1436: Expose explosion world interaction in EntityExplodeEvent and BlockExplodeEvent 082aa51c5 PR-1424: Trial changing a small number of inner enums to classes/interfaces to better support custom values 66e78a96b SPIGOT-7815: Consider EntityDamageEvent status for Wolf armor damage Spigot Changes: 5bbef5ad SPIGOT-7834: Modify max value for generic.max_absorption
31 Zeilen
1.4 KiB
Diff
31 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Josh Roy <joshroy126@gmail.com>
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Date: Mon, 23 Jan 2023 19:19:01 -0500
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Subject: [PATCH] Remove CraftItemStack#setAmount null assignment
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This creates a problem with Paper's item serialization
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api where deserialized items, which are internally
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created as a CraftItemStack, will be completely lost if
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#setAmount(0) is invoked (since the underlying handle
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is set to null), while a regular Bukkit ItemStack
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simply sets the amount field to zero, retaining the
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item's data.
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Vanilla treats items with zero amounts the same as items
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with less than zero amounts, so this code doesn't create
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a problem with operations on the vanilla ItemStack.
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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index 08178a88ba7d0881a6c2843eef24a846cf07adb4..4d29c34e221b749b6972c7ed79ac1f86da999ed7 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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@@ -186,7 +186,7 @@ public final class CraftItemStack extends ItemStack {
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}
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this.handle.setCount(amount);
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- if (amount == 0) {
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+ if (false && amount == 0) { // Paper - remove CraftItemStack#setAmount null assignment
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this.handle = null;
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}
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}
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