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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 20:40:07 +01:00
Paper/Spigot-Server-Patches/0007-Store-reference-to-current-Chunk-for-Entity-and-Bloc.patch
Shane Freeder b68b282439
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Warning: this commit contains more mapping changes from upstream, As always, ensure that you
have working backups and test this build before deployment; Developers working on paper will,
yet again, need to delete their work/Minecraft/1.13.2 folder

Bukkit Changes:
7fca5fd4 SPIGOT-4558: Preserve user order in the face of copied defaults in configurations
15c9b1eb Ignore spurious slot IDs sent by client, e.g. in enchanting tables
5d2a10c5 SPIGOT-3747: Add API for force loaded chunks
d6dd2bb3 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent
771db4aa SPIGOT-794: Call EntityPlaceEvent for Minecart placement
55462509 Add InventoryView#getSlotType
2f3ce5b6 Remove EntityTransformEvent and CustomItemTagContainer from draft API
f04ad7b6 Make ProjectileLaunchEvent extend EntitySpawnEvent
ccb85808 Define EntitySpawnEvent
b8cc3ebe Add PlayerItemDamageEvent
184a495d Ease ClassLoader Deadlocks Where Possible
11ac4728 Expand Boolean Prompt Values in Conversation API
aae62d51 Added getAllSessionData() to the Conversation API.
9290ff91 Add InventoryView#getInventory API
995e530f Add API to get / set base arrow damage

CraftBukkit Changes:
c4a67eed SPIGOT-4556: Fix plugins closing inventory during drop events
5be2ddcb Replace version constants with methods to prevent compiler inlining
a5b9c7b3 Use API method to create offset command completions
2bc7d1df SPIGOT-3747: Add API for force loaded chunks
a408f375 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent
b54b9409 SPIGOT-2864: Make Arrow / Item setTicksLived behave like FallingBlock
79ded7a8 SPIGOT-1811: Death message not shown on respawn screen
b4a4f15d SPIGOT-943: InventoryCloseEvent called on death regardless of open inventory
0afed592 SPIGOT-794: Call EntityPlaceEvent for Minecart placement
2b2d084a Add InventoryView#getSlotType
01a9959a Do not use deprecated ItemSpawnEvent constructor
9642498d SPIGOT-4547: Call EntitySpawnEvent as general spawn fallback event
963f4a5f Add PlayerItemDamageEvent
63db0445 Add API to get / set base arrow damage
531c25d7 Add CraftMagicNumbers.MAPPINGS_VERSION for use by NMS plugins
d05c8b14 Mappings Update
bd36e200 SPIGOT-4551: Ignore invalid attribute modifier slots

Spigot Changes:
518206a1 Remove redundant trove depend
1959ad21 MC-11211,SPIGOT-4552: Fix placing double slabs at y = 255
29ab5e43 SPIGOT-3661: Allow arguments in restart-script
7cc46316 SPIGOT-852: Growth modifiers for beetroots, potatoes, carrots
82e117e1 Squelch "fatal: Resolve operation not in progress" message
0a1a68e7 Mappings Update & Patch Rebuild
2019-01-01 03:29:51 +00:00

197 Zeilen
8.1 KiB
Diff

From 8530b48c5697baa5a57bb85b04151485deb0257c Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 4 Jul 2018 02:10:36 -0400
Subject: [PATCH] Store reference to current Chunk for Entity and Block
Entities
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 417c015e5..b728a44f5 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -36,7 +36,7 @@ public class Chunk implements IChunkAccess {
private final BiomeBase[] f;
private final boolean[] g;
private final Map<BlockPosition, NBTTagCompound> h;
- private boolean i;
+ private boolean i;public boolean isLoaded() { return i; } // Paper - OBFHELPER
public final World world;
public final Map<HeightMap.Type, HeightMap> heightMap;
public final int locX;
@@ -66,7 +66,30 @@ public class Chunk implements IChunkAccess {
// CraftBukkit start - Neighbor loaded cache for chunk lighting and entity ticking
private int neighbors = 0x1 << 12;
public long chunkKey;
+ // Paper start
+ private class TileEntityHashMap extends java.util.HashMap<BlockPosition, TileEntity> {
+ @Override
+ public TileEntity put(BlockPosition key, TileEntity value) {
+ TileEntity replaced = super.put(key, value);
+ if (replaced != null) {
+ replaced.setCurrentChunk(null);
+ }
+ if (value != null) {
+ value.setCurrentChunk(Chunk.this);
+ }
+ return replaced;
+ }
+ @Override
+ public TileEntity remove(Object key) {
+ TileEntity removed = super.remove(key);
+ if (removed != null) {
+ removed.setCurrentChunk(null);
+ }
+ return removed;
+ }
+ }
+ // Paper end
public boolean areNeighborsLoaded(final int radius) {
switch (radius) {
case 2:
@@ -97,7 +120,7 @@ public class Chunk implements IChunkAccess {
this.g = new boolean[256];
this.h = Maps.newHashMap();
this.heightMap = Maps.newEnumMap(HeightMap.Type.class);
- this.tileEntities = Maps.newHashMap();
+ this.tileEntities = new TileEntityHashMap(); // Paper
this.p = Maps.newHashMap();
this.q = Maps.newHashMap();
this.r = new ShortList[16];
@@ -657,6 +680,9 @@ public class Chunk implements IChunkAccess {
entity.chunkY = k;
entity.chunkZ = this.locZ;
this.entitySlices[k].add(entity);
+ // Paper start
+ entity.setCurrentChunk(this);
+ // Paper end
}
public void a(HeightMap.Type heightmap_type, long[] along) {
@@ -675,8 +701,12 @@ public class Chunk implements IChunkAccess {
if (i >= this.entitySlices.length) {
i = this.entitySlices.length - 1;
}
-
- this.entitySlices[i].remove(entity);
+ // Paper start
+ if (!this.entitySlices[i].remove(entity)) {
+ return;
+ }
+ entity.setCurrentChunk(null);
+ // Paper end
}
public boolean c(BlockPosition blockposition) {
@@ -885,6 +915,7 @@ public class Chunk implements IChunkAccess {
}
}
// Spigot End
+ entity.setCurrentChunk(null); // Paper
// Do not pass along players, as doing so can get them stuck outside of time.
// (which for example disables inventory icon updates and prevents block breaking)
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index e72ccefc2..48ec5e047 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -132,7 +132,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
private static final DataWatcherObject<Boolean> aF = DataWatcher.a(Entity.class, DataWatcherRegistry.i);
private static final DataWatcherObject<Boolean> aG = DataWatcher.a(Entity.class, DataWatcherRegistry.i);
private static final DataWatcherObject<Boolean> aH = DataWatcher.a(Entity.class, DataWatcherRegistry.i);
- public boolean inChunk;
+ public boolean inChunk; public boolean isAddedToChunk() { return inChunk; } // Paper - OBFHELPER
public int chunkX; public int getChunkX() { return chunkX; } // Paper - OBFHELPER
public int chunkY; public int getChunkY() { return chunkY; } // Paper - OBFHELPER
public int chunkZ; public int getChunkZ() { return chunkZ; } // Paper - OBFHELPER
@@ -1760,6 +1760,39 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
// Paper start
+ private java.lang.ref.WeakReference<Chunk> currentChunk = null;
+
+ public void setCurrentChunk(Chunk chunk) {
+ this.currentChunk = chunk != null ? new java.lang.ref.WeakReference<>(chunk) : null;
+ }
+ /**
+ * Returns the entities current registered chunk. If the entity is not added to a chunk yet, it will return null
+ */
+ public Chunk getCurrentChunk() {
+ final Chunk chunk = currentChunk != null ? currentChunk.get() : null;
+ return chunk != null && chunk.isLoaded() ? chunk : (isAddedToChunk() ? world.getChunkIfLoaded(getChunkX(), getChunkZ()) : null);
+ }
+ /**
+ * Returns the chunk at the location, using the entities local cache if avail
+ * Will only return null if the location specified is not loaded
+ */
+ public Chunk getCurrentChunkAt(int x, int z) {
+ if (getChunkX() == x && getChunkZ() == z) {
+ Chunk chunk = getCurrentChunk();
+ if (chunk != null) {
+ return chunk;
+ }
+ }
+ return world.getChunkIfLoaded(x, z);
+ }
+ /**
+ * Returns the chunk at the entities current location, using the entities local cache if avail
+ * Will only return null if the location specified is not loaded
+ */
+ public Chunk getChunkAtLocation() {
+ return getCurrentChunkAt((int)Math.floor(locX) >> 4, (int)Math.floor(locZ) >> 4);
+ }
+
private MinecraftKey entityKey;
private String entityKeyString;
diff --git a/src/main/java/net/minecraft/server/TileEntity.java b/src/main/java/net/minecraft/server/TileEntity.java
index 7390061bf..c69209497 100644
--- a/src/main/java/net/minecraft/server/TileEntity.java
+++ b/src/main/java/net/minecraft/server/TileEntity.java
@@ -41,6 +41,15 @@ public abstract class TileEntity implements KeyedObject { // Paper
getMinecraftKey(); // Try to load if it doesn't exists.
return tileEntityKeyString;
}
+
+ private java.lang.ref.WeakReference<Chunk> currentChunk = null;
+ public Chunk getCurrentChunk() {
+ final Chunk chunk = currentChunk != null ? currentChunk.get() : null;
+ return chunk != null && chunk.isLoaded() ? chunk : null;
+ }
+ public void setCurrentChunk(Chunk chunk) {
+ this.currentChunk = chunk != null ? new java.lang.ref.WeakReference<>(chunk) : null;
+ }
// Paper end
@Nullable
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 2c57a4f03..153efb9b9 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -9,6 +9,7 @@ import java.util.UUID;
import net.minecraft.server.*;
+import org.bukkit.Chunk;
import org.bukkit.EntityEffect;
import org.bukkit.Location;
import org.bukkit.Server;
@@ -43,6 +44,12 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
this.entity = entity;
}
+ @Override
+ public Chunk getChunk() {
+ net.minecraft.server.Chunk currentChunk = entity.getCurrentChunk();
+ return currentChunk != null ? currentChunk.bukkitChunk : getLocation().getChunk();
+ }
+
public static CraftEntity getEntity(CraftServer server, Entity entity) {
/**
* Order is *EXTREMELY* important -- keep it right! =D
--
2.20.1