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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 11:30:06 +01:00
Paper/patches/server/0140-Do-not-submit-profile-lookups-to-worldgen-threads.patch
Jake Potrebic 52718dba10
Updated Upstream (Bukkit/CraftBukkit) (#8714)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
aef9b6d2 PR-800: Add support for NoteBlock sounds in Skulls

CraftBukkit Changes:
ae8f5fc02 PR-1125: Add support for NoteBlock sounds in Skulls
0a1c89e4b SPIGOT-7212: Allow negative firework power
909a246af SPIGOT-7211: generateTree() with Consumer or Predicate is broken
c810c3ed8 Increase outdated build delay
2022-12-26 09:53:35 -08:00

78 Zeilen
5.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sun, 8 Aug 2021 16:26:46 -0700
Subject: [PATCH] Do not submit profile lookups to worldgen threads
They block. On network I/O.
If enough tasks are submitted the server will eventually stall
out due to a sync load, as the worldgen threads will be
stalling on profile lookups.
diff --git a/src/main/java/net/minecraft/Util.java b/src/main/java/net/minecraft/Util.java
index 4423140df56e64527db470ada17a117656b93114..c085ed233eb4d1f2100ec23a77447ef799ecdf1f 100644
--- a/src/main/java/net/minecraft/Util.java
+++ b/src/main/java/net/minecraft/Util.java
@@ -81,6 +81,22 @@ public class Util {
private static final AtomicInteger WORKER_COUNT = new AtomicInteger(1);
private static final ExecutorService BOOTSTRAP_EXECUTOR = makeExecutor("Bootstrap");
private static final ExecutorService BACKGROUND_EXECUTOR = makeExecutor("Main");
+ // Paper start - don't submit BLOCKING PROFILE LOOKUPS to the world gen thread
+ public static final ExecutorService PROFILE_EXECUTOR = Executors.newFixedThreadPool(2, new java.util.concurrent.ThreadFactory() {
+
+ private final AtomicInteger count = new AtomicInteger();
+
+ @Override
+ public Thread newThread(Runnable run) {
+ Thread ret = new Thread(run);
+ ret.setName("Profile Lookup Executor #" + this.count.getAndIncrement());
+ ret.setUncaughtExceptionHandler((Thread thread, Throwable throwable) -> {
+ LOGGER.error("Uncaught exception in thread " + thread.getName(), throwable);
+ });
+ return ret;
+ }
+ });
+ // Paper end - don't submit BLOCKING PROFILE LOOKUPS to the world gen thread
private static final ExecutorService IO_POOL = makeIoExecutor();
private static final DateTimeFormatter FILENAME_DATE_TIME_FORMATTER = DateTimeFormatter.ofPattern("yyyy-MM-dd_HH.mm.ss", Locale.ROOT);
public static TimeSource.NanoTimeSource timeSource = System::nanoTime;
diff --git a/src/main/java/net/minecraft/server/players/GameProfileCache.java b/src/main/java/net/minecraft/server/players/GameProfileCache.java
index 58e923f4ef1980bc7fff1e3b3fcdaad8c4eded53..4038bb76339d43f18770624bd7fecc79b8d7f2a9 100644
--- a/src/main/java/net/minecraft/server/players/GameProfileCache.java
+++ b/src/main/java/net/minecraft/server/players/GameProfileCache.java
@@ -181,7 +181,7 @@ public class GameProfileCache {
} else {
this.requests.put(username, CompletableFuture.supplyAsync(() -> {
return this.get(username);
- }, Util.backgroundExecutor()).whenCompleteAsync((optional, throwable) -> {
+ }, Util.PROFILE_EXECUTOR).whenCompleteAsync((optional, throwable) -> { // Paper - not a good idea to use BLOCKING OPERATIONS on the worldgen executor
this.requests.remove(username);
}, this.executor).whenCompleteAsync((optional, throwable) -> {
consumer.accept(optional);
diff --git a/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java
index bb7dd7a81a2af3d2a7df9d117f0d6395ecaed61b..28ce257b54f224b801a5206dd6d39cbae0ef248b 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java
@@ -140,7 +140,7 @@ public class SkullBlockEntity extends BlockEntity {
public static void updateGameprofile(@Nullable GameProfile owner, Consumer<GameProfile> callback) {
if (owner != null && !StringUtil.isNullOrEmpty(owner.getName()) && (!owner.isComplete() || !owner.getProperties().containsKey("textures")) && SkullBlockEntity.profileCache != null && SkullBlockEntity.sessionService != null) {
SkullBlockEntity.profileCache.getAsync(owner.getName(), (optional) -> {
- Util.backgroundExecutor().execute(() -> {
+ Util.PROFILE_EXECUTOR.execute(() -> { // Paper - not a good idea to use BLOCKING OPERATIONS on the worldgen executor
Util.ifElse(optional, (gameprofile1) -> {
Property property = (Property) Iterables.getFirst(gameprofile1.getProperties().get("textures"), (Object) null);
diff --git a/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerProfile.java b/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerProfile.java
index 3030c153725415802f68c144e0b577d919307058..3e40d47f504248cd7caeef6b841a8aa6f1976170 100644
--- a/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerProfile.java
+++ b/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerProfile.java
@@ -121,7 +121,7 @@ public final class CraftPlayerProfile implements PlayerProfile {
@Override
public CompletableFuture<PlayerProfile> update() {
- return CompletableFuture.supplyAsync(this::getUpdatedProfile, Util.backgroundExecutor());
+ return CompletableFuture.supplyAsync(this::getUpdatedProfile, Util.PROFILE_EXECUTOR); // Paper - not a good idea to use BLOCKING OPERATIONS on the worldgen executor
}
private CraftPlayerProfile getUpdatedProfile() {