Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 20:40:07 +01:00
71c18fd5c9
This simply provides the base API to create the objects. Further commits will come that adds adds usage of this API to existing GameProfile based API's, as well as new API's.
106 Zeilen
4.0 KiB
Diff
106 Zeilen
4.0 KiB
Diff
From 64fcf554dbf7e71bf754a5ec9e9990f31033f5c2 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 6 Nov 2017 21:08:22 -0500
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Subject: [PATCH] API to get a BlockState without a snapshot
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This allows you to get a BlockState without creating a snapshot, operating
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on the real tile entity.
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This is useful for where performance is needed
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diff --git a/src/main/java/net/minecraft/server/TileEntity.java b/src/main/java/net/minecraft/server/TileEntity.java
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index 237f7e6fe..fe2df18df 100644
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--- a/src/main/java/net/minecraft/server/TileEntity.java
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+++ b/src/main/java/net/minecraft/server/TileEntity.java
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@@ -266,7 +266,12 @@ public abstract class TileEntity {
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}
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// CraftBukkit start - add method
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+ // Paper start
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public InventoryHolder getOwner() {
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+ return getOwner(true);
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+ }
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+ public InventoryHolder getOwner(boolean useSnapshot) {
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+ // Paper end
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if (world == null) return null;
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// Spigot start
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org.bukkit.block.Block block = world.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ());
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@@ -275,7 +280,7 @@ public abstract class TileEntity {
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return null;
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}
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// Spigot end
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- org.bukkit.block.BlockState state = block.getState();
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+ org.bukkit.block.BlockState state = block.getState(useSnapshot); // Paper
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if (state instanceof InventoryHolder) return (InventoryHolder) state;
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return null;
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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index 46670c346..a9d3f12bc 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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@@ -260,7 +260,22 @@ public class CraftBlock implements Block {
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}
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}
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+
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public BlockState getState() {
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+ // Paper start - allow disabling the use of snapshots
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+ return getState(true);
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+ }
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+ public BlockState getState(boolean useSnapshot) {
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+ boolean prev = CraftBlockEntityState.DISABLE_SNAPSHOT;
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+ CraftBlockEntityState.DISABLE_SNAPSHOT = !useSnapshot;
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+ try {
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+ return getState0();
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+ } finally {
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+ CraftBlockEntityState.DISABLE_SNAPSHOT = prev;
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+ }
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+ }
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+ public BlockState getState0() {
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+ // Paper end
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Material material = getType();
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switch (material) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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index 22dcaea72..3b5a90c39 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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@@ -22,17 +22,34 @@ public class CraftBlockEntityState<T extends TileEntity> extends CraftBlockState
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CraftWorld world = (CraftWorld) this.getWorld();
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this.tileEntity = tileEntityClass.cast(world.getTileEntityAt(this.getX(), this.getY(), this.getZ()));
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+ // Paper start
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+ this.snapshotDisabled = DISABLE_SNAPSHOT;
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+ if (DISABLE_SNAPSHOT) {
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+ this.snapshot = tileEntity;
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+ return;
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+ }
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+ // Paper end
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// copy tile entity data:
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this.snapshot = this.createSnapshot(tileEntity);
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if(this.snapshot != null) // Paper - avoid NPE during load
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this.load(snapshot);
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}
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+ public final boolean snapshotDisabled; // Paper
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+ public static boolean DISABLE_SNAPSHOT = false; // Paper
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+
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public CraftBlockEntityState(Material material, T tileEntity) {
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super(material);
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this.tileEntityClass = (Class<T>) tileEntity.getClass();
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this.tileEntity = tileEntity;
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+ // Paper start
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+ this.snapshotDisabled = DISABLE_SNAPSHOT;
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+ if (DISABLE_SNAPSHOT) {
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+ this.snapshot = tileEntity;
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+ return;
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+ }
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+ // Paper end
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// copy tile entity data:
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this.snapshot = this.createSnapshot(tileEntity);
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--
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2.15.1
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