Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-16 13:00:06 +01:00
46 Zeilen
2.7 KiB
Diff
46 Zeilen
2.7 KiB
Diff
--- a/net/minecraft/server/EntityFallingBlock.java
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+++ b/net/minecraft/server/EntityFallingBlock.java
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@@ -4,6 +4,8 @@
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import java.util.ArrayList;
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import java.util.Iterator;
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+import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
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+
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public class EntityFallingBlock extends Entity {
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private IBlockData block;
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@@ -64,7 +66,7 @@
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if (this.ticksLived++ == 0) {
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blockposition = new BlockPosition(this);
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- if (this.world.getType(blockposition).getBlock() == block) {
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+ if (this.world.getType(blockposition).getBlock() == block && !CraftEventFactory.callEntityChangeBlockEvent(this, blockposition.getX(), blockposition.getY(), blockposition.getZ(), Blocks.AIR, 0).isCancelled()) {
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this.world.setAir(blockposition);
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} else if (!this.world.isClientSide) {
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this.die();
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@@ -93,7 +95,13 @@
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if (iblockdata.getBlock() != Blocks.PISTON_EXTENSION) {
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this.die();
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if (!this.f) {
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- if (this.world.a(block, blockposition, true, EnumDirection.UP, (Entity) null, (ItemStack) null) && !BlockFalling.i(this.world.getType(blockposition.down())) && this.world.setTypeAndData(blockposition, this.block, 3)) {
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+ // CraftBukkit start
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+ if (this.world.a(block, blockposition, true, EnumDirection.UP, (Entity) null, (ItemStack) null) && !BlockFalling.i(this.world.getType(blockposition.down()))) {
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+ if (CraftEventFactory.callEntityChangeBlockEvent(this, blockposition.getX(), blockposition.getY(), blockposition.getZ(), this.block.getBlock(), this.block.getBlock().toLegacyData(this.block)).isCancelled()) {
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+ return;
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+ }
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+ this.world.setTypeAndData(blockposition, this.block, 3);
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+ // CraftBukkit end
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if (block instanceof BlockFalling) {
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((BlockFalling) block).a_(this.world, blockposition);
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}
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@@ -152,7 +160,9 @@
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while (iterator.hasNext()) {
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Entity entity = (Entity) iterator.next();
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+ CraftEventFactory.entityDamage = this; // CraftBukkit
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entity.damageEntity(damagesource, (float) Math.min(MathHelper.d((float) i * this.fallHurtAmount), this.fallHurtMax));
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+ CraftEventFactory.entityDamage = null; // CraftBukkit
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}
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if (flag && (double) this.random.nextFloat() < 0.05000000074505806D + (double) i * 0.05D) {
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