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20503beee5
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
22 Zeilen
1.3 KiB
Diff
22 Zeilen
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 21 Apr 2022 18:18:02 -0700
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Subject: [PATCH] Fix CCE for SplashPotion and LingeringPotion spawning
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Remove in 1.19 along with the SplashPotion and
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LingeringPotion interfaces
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java
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index 397e0df15a0e64e5bc522f62f3b327a5039ec4c8..a926f4dc51821a05c28872dc90ad000fe8cb51f7 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java
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@@ -14,7 +14,7 @@ import org.bukkit.entity.ThrownPotion;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffect;
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-public class CraftThrownPotion extends CraftThrowableProjectile implements ThrownPotion {
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+public class CraftThrownPotion extends CraftThrowableProjectile implements ThrownPotion, org.bukkit.entity.SplashPotion, org.bukkit.entity.LingeringPotion { // Paper - implement other classes to avoid violating spawn method generic contracts
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public CraftThrownPotion(CraftServer server, net.minecraft.world.entity.projectile.ThrownPotion entity) {
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super(server, entity);
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}
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