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Paper/patches/server/0843-fix-powder-snow-cauldrons-not-turning-to-water.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

57 Zeilen
3.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 30 Dec 2021 14:02:13 -0800
Subject: [PATCH] fix powder snow cauldrons not turning to water
Powder snow cauldrons should turn to water when
extinguishing an entity
diff --git a/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java b/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java
index 1a7cb12fd3f183c00079d679452a01b8df8d2bbb..a223959f766ac41aff7aeff80606f5e7c37ebf49 100644
--- a/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java
@@ -64,7 +64,7 @@ public class LayeredCauldronBlock extends AbstractCauldronBlock {
if (!world.isClientSide && entity.isOnFire() && this.isEntityInsideContent(state, pos, entity)) {
// CraftBukkit start
if (entity.mayInteract(world, pos)) {
- if (!LayeredCauldronBlock.lowerFillLevel(state, world, pos, entity, CauldronLevelChangeEvent.ChangeReason.EXTINGUISH)) {
+ if (!this.handleEntityOnFireInsideWithEvent(state, world, pos, entity)) { // Paper - fix powdered snow cauldron extinguishing entities
return;
}
}
@@ -74,9 +74,15 @@ public class LayeredCauldronBlock extends AbstractCauldronBlock {
}
+ @Deprecated // Paper - use #handleEntityOnFireInsideWithEvent
protected void handleEntityOnFireInside(BlockState state, Level world, BlockPos pos) {
LayeredCauldronBlock.lowerFillLevel(state, world, pos);
}
+ // Paper start
+ protected boolean handleEntityOnFireInsideWithEvent(BlockState state, Level world, BlockPos pos, Entity entity) {
+ return LayeredCauldronBlock.lowerFillLevel(state, world, pos, entity, CauldronLevelChangeEvent.ChangeReason.EXTINGUISH);
+ }
+ // Paper end
public static void lowerFillLevel(BlockState state, Level world, BlockPos pos) {
// CraftBukkit start
diff --git a/src/main/java/net/minecraft/world/level/block/PowderSnowCauldronBlock.java b/src/main/java/net/minecraft/world/level/block/PowderSnowCauldronBlock.java
index 54c8f2ccadd685b43d7ee032a95bfcf193357ce9..7f6b240bbbb773ca49e0e6290169cc81f5529af5 100644
--- a/src/main/java/net/minecraft/world/level/block/PowderSnowCauldronBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/PowderSnowCauldronBlock.java
@@ -16,7 +16,14 @@ public class PowderSnowCauldronBlock extends LayeredCauldronBlock {
}
@Override
+ @Deprecated // Paper - use #handleEntityOnFireInsideWithEvent
protected void handleEntityOnFireInside(BlockState state, Level world, BlockPos pos) {
lowerFillLevel(Blocks.WATER_CAULDRON.defaultBlockState().setValue(LEVEL, state.getValue(LEVEL)), world, pos);
}
+ // Paper - replace powdered snow with water (taken from #handleEntityOnFireInside)
+ @Override
+ protected boolean handleEntityOnFireInsideWithEvent(BlockState state, Level world, BlockPos pos, net.minecraft.world.entity.Entity entity) {
+ return super.handleEntityOnFireInsideWithEvent(Blocks.WATER_CAULDRON.defaultBlockState().setValue(LEVEL, state.getValue(LEVEL)), world, pos, entity);
+ }
+ // Paper end
}