3
0
Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 11:30:06 +01:00
Paper/patches/server/0564-EntityMoveEvent.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

56 Zeilen
4.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Tue, 11 Feb 2020 21:56:48 -0600
Subject: [PATCH] EntityMoveEvent
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 9b1bde95e8303e5d4adfe92f09240df8e6323dac..c22db75f87424e9b1dd2ae017619c0e2faee6901 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -1496,6 +1496,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
while (iterator.hasNext()) {
ServerLevel worldserver = (ServerLevel) iterator.next();
worldserver.hasPhysicsEvent = org.bukkit.event.block.BlockPhysicsEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper
+ worldserver.hasEntityMoveEvent = io.papermc.paper.event.entity.EntityMoveEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper
net.minecraft.world.level.block.entity.HopperBlockEntity.skipHopperEvents = worldserver.paperConfig().hopper.disableMoveEvent || org.bukkit.event.inventory.InventoryMoveItemEvent.getHandlerList().getRegisteredListeners().length == 0; // Paper
this.profiler.push(() -> {
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index cd791e727bf66ff32ffeeae68e5c110502fbdd37..af355382878d49c3265c372405615b73d87dd647 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -220,6 +220,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
public final LevelStorageSource.LevelStorageAccess convertable;
public final UUID uuid;
public boolean hasPhysicsEvent = true; // Paper
+ public boolean hasEntityMoveEvent = false; // Paper
public static Throwable getAddToWorldStackTrace(Entity entity) {
final Throwable thr = new Throwable(entity + " Added to world at " + new java.util.Date());
io.papermc.paper.util.StacktraceDeobfuscator.INSTANCE.deobfuscateThrowable(thr);
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index abf18757ed70bcbe9eecb88b18670089153b2a0a..53c2643136ef8902205c2fb2463f8bde6aeb8159 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3327,6 +3327,20 @@ public abstract class LivingEntity extends Entity {
this.pushEntities();
this.level.getProfiler().pop();
+ // Paper start
+ if (((ServerLevel) this.level).hasEntityMoveEvent && !(this instanceof net.minecraft.world.entity.player.Player)) {
+ if (this.xo != getX() || this.yo != this.getY() || this.zo != this.getZ() || this.yRotO != this.getYRot() || this.xRotO != this.getXRot()) {
+ Location from = new Location(this.level.getWorld(), this.xo, this.yo, this.zo, this.yRotO, this.xRotO);
+ Location to = new Location (this.level.getWorld(), this.getX(), this.getY(), this.getZ(), this.getYRot(), this.getXRot());
+ io.papermc.paper.event.entity.EntityMoveEvent event = new io.papermc.paper.event.entity.EntityMoveEvent(this.getBukkitLivingEntity(), from, to.clone());
+ if (!event.callEvent()) {
+ absMoveTo(from.getX(), from.getY(), from.getZ(), from.getYaw(), from.getPitch());
+ } else if (!to.equals(event.getTo())) {
+ absMoveTo(event.getTo().getX(), event.getTo().getY(), event.getTo().getZ(), event.getTo().getYaw(), event.getTo().getPitch());
+ }
+ }
+ }
+ // Paper end
if (!this.level.isClientSide && this.isSensitiveToWater() && this.isInWaterRainOrBubble()) {
this.hurt(DamageSource.DROWN, 1.0F);
}