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20503beee5
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
38 Zeilen
2.2 KiB
Diff
38 Zeilen
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 3 Jan 2021 22:27:43 -0800
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Subject: [PATCH] Configurable door breaking difficulty
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== AT ==
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public net.minecraft.world.entity.monster.Vindicator DOOR_BREAKING_PREDICATE
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public net.minecraft.world.entity.monster.Zombie DOOR_BREAKING_PREDICATE
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Co-authored-by: Doc <nachito94@msn.com>
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Vindicator.java b/src/main/java/net/minecraft/world/entity/monster/Vindicator.java
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index ffc8e20d916940fb5e28bac610e3c6bd3d493f78..a9e75a16a7dc0ff5d4f0faa92ebc444559a39325 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Vindicator.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Vindicator.java
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@@ -197,7 +197,7 @@ public class Vindicator extends AbstractIllager {
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static class VindicatorBreakDoorGoal extends BreakDoorGoal {
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public VindicatorBreakDoorGoal(Mob mob) {
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- super(mob, 6, Vindicator.DOOR_BREAKING_PREDICATE);
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+ super(mob, 6, com.google.common.base.Predicates.in(mob.level.paperConfig().entities.behavior.doorBreakingDifficulty.getOrDefault(mob.getType(), mob.level.paperConfig().entities.behavior.doorBreakingDifficulty.get(EntityType.VINDICATOR)))); // Paper
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this.setFlags(EnumSet.of(Goal.Flag.MOVE));
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}
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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index b89a5ecc9138808532f0e3248f0349161391e5e1..185f0c0d709f374cf6df2654dd9708fca90b1349 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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@@ -99,7 +99,7 @@ public class Zombie extends Monster {
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public Zombie(EntityType<? extends Zombie> type, Level world) {
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super(type, world);
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- this.breakDoorGoal = new BreakDoorGoal(this, Zombie.DOOR_BREAKING_PREDICATE);
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+ this.breakDoorGoal = new BreakDoorGoal(this, com.google.common.base.Predicates.in(world.paperConfig().entities.behavior.doorBreakingDifficulty.getOrDefault(type, world.paperConfig().entities.behavior.doorBreakingDifficulty.get(EntityType.ZOMBIE)))); // Paper
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}
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public Zombie(Level world) {
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