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c919e944ff
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: f50ad1f8 PR-798: Add PrepareGrindstoneEvent and refactor related events to use PrepareInventoryResultEvent 0cac7963 SPIGOT-7204: Add TeleportCause#DISMOUNT b4dd47b0 SPIGOT-7202: Deprecate removed door effects CraftBukkit Changes: ab1586c2f PR-1123: Add PrepareGrindstoneEvent b402824ea SPIGOT-7204: Add TeleportCause#DISMOUNT 06a6a1012 PR-1121: Add unit test for spawn egg meta c18668be3 SPIGOT-7192: Call PlayerInteractEvent with Action.LEFT_CLICK_AIR if the entity interacted is hidden to the player 47124f639 Increase outdated build delay 645993470 SPIGOT-7201: Spawner ItemMeta not working as expected
30 Zeilen
2.3 KiB
Diff
30 Zeilen
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: TheMolkaPL <themolkapl@gmail.com>
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Date: Sun, 21 Jun 2020 17:21:46 +0200
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Subject: [PATCH] Fix interact event not being called in adventure
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Call PlayerInteractEvent when left-clicking on a block in adventure mode
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index fd5d2c17471229df9f9f0fb21a9407657231c9af..ee3966cd5df09fda88a269105de8fe11736b55b3 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1847,7 +1847,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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MutableComponent ichatmutablecomponent = Component.translatable("build.tooHigh", i - 1).withStyle(ChatFormatting.RED);
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this.player.sendSystemMessage(ichatmutablecomponent, true);
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- } else if (enuminteractionresult.shouldSwing()) {
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+ } else if (enuminteractionresult.shouldSwing() && !this.player.gameMode.interactResult) { // Paper
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this.player.swing(enumhand, true);
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}
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}
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@@ -2473,7 +2473,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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// SPIGOT-5607: Only call interact event if no block or entity is being clicked. Use bukkit ray trace method, because it handles blocks and entities at the same time
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org.bukkit.util.RayTraceResult result = this.player.level.getWorld().rayTrace(origin, origin.getDirection(), d3, org.bukkit.FluidCollisionMode.NEVER, false, 0.1, entity -> entity != this.player.getBukkitEntity() && this.player.getBukkitEntity().canSee(entity));
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- if (result == null) {
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+ if (result == null || this.player.gameMode.getGameModeForPlayer() == GameType.ADVENTURE) { // Paper - call PlayerInteractEvent when left-clicking on a block in adventure mode
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CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_AIR, this.player.getInventory().getSelected(), InteractionHand.MAIN_HAND);
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}
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