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52a05907c7
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 97c59261 PR-1073: Make Biome an interface a38581aa Fix further javadoc errors 8271c490 Fix javadoc error 8a9ecf29 PR-1072: Fix bad naming for Vault State methods 6dd58108 PR-1071: Make Fluid an interface and add missing entry ed2cdfc3 PR-1070: Make Attribute an interface and align names with the new minecraft ones 63472efb PR-1069: Add missing winter drop experimental annotation to pale boats CraftBukkit Changes: 7235ad7b0 PR-1501: Make Biome an interface 602904003 PR-1500: Rename implementation for Vault State methods 75f26f79f PR-1499: Make Fluid an interface and add missing entry 4cfd87adc PR-1498: Make Attribute an interface and align names with the new minecraft ones 6bb0db5cb SPIGOT-7928: ExactChoice acts as MaterialChoice 3eaf3a13c SPIGOT-7929: Error when setting EquippableComponent abbf57bac SPIGOT-7930: Fix spawning entities with SummonEntityEffect 92d6ab6cf PR-1497: Move boat field rename entries to below key renaming, so that keys are also renamed abfe292aa PR-1496: Use correct Fluid class on Tags type check c7aab7fa7 SPIGOT-7923: Fix Dispenser logic to avoid firing empty projectiles
71 Zeilen
2.6 KiB
Diff
71 Zeilen
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Fri, 23 Jun 2023 12:16:35 -0700
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Subject: [PATCH] More Sign Block API
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Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
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diff --git a/src/main/java/org/bukkit/block/Sign.java b/src/main/java/org/bukkit/block/Sign.java
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index 1fdb1144949adc3a2b5cbc3aca94d2f8e0c6d9ee..340e3adcc57227f2e570826681ea81b9159805de 100644
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--- a/src/main/java/org/bukkit/block/Sign.java
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+++ b/src/main/java/org/bukkit/block/Sign.java
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@@ -182,9 +182,58 @@ public interface Sign extends TileState, Colorable {
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/**
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* Gets the player that is currently allowed to edit this sign. <br>
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* Edits from other players will be rejected if this value is not null.
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+ * <br><br>You should prefer {@link #getAllowedEditorUniqueId()} if you don't
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+ * need the player instance as this method will fetch the player from UUID.
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*
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* @return the player allowed to edit this sign, or null
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*/
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@Nullable
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public Player getAllowedEditor();
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+ // Paper start - More Sign Block API
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+ /**
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+ * Gets the allowed editor's UUID.
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+ * <br>Edits from other players will be rejected if this value is not null.
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+ *
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+ * @return the allowed editor's UUID, or null
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+ */
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+ @Nullable java.util.UUID getAllowedEditorUniqueId();
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+
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+ /**
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+ * Sets the allowed editor's UUID.
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+ * <br><br><b>Note:</b> the server sets the UUID back to null if the player can't
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+ * interact with the sign (is either offline or outside the allowed interaction range).
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+ *
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+ * @param uuid the allowed editor's UUID
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+ */
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+ void setAllowedEditorUniqueId(@Nullable java.util.UUID uuid);
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+
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+ /**
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+ * Compute the side facing the specified entity.
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+ *
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+ * @param entity the entity
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+ * @return the side it is facing
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+ */
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+ default @NotNull Side getInteractableSideFor(org.bukkit.entity.@NotNull Entity entity) {
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+ return this.getInteractableSideFor(entity.getLocation());
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+ }
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+
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+ /**
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+ * Compute the side facing the specific position.
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+ *
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+ * @param position the position
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+ * @return the side the position is facing
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+ */
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+ default @NotNull Side getInteractableSideFor(io.papermc.paper.math.@NotNull Position position) {
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+ return this.getInteractableSideFor(position.x(), position.z());
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+ }
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+
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+ /**
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+ * Compute the side facing the specific x and z coordinates.
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+ *
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+ * @param x the x coord
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+ * @param z the z coord
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+ * @return the side the coordinates are facing
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+ */
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+ @NotNull Side getInteractableSideFor(double x, double z);
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+ // Paper end - More Sign Block API
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}
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