Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
165 Zeilen
8.9 KiB
Diff
165 Zeilen
8.9 KiB
Diff
--- a/net/minecraft/server/PlayerChunkMap.java
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+++ b/net/minecraft/server/PlayerChunkMap.java
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@@ -44,6 +44,7 @@
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import org.apache.commons.lang3.mutable.MutableBoolean;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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+import org.bukkit.entity.Player; // CraftBukkit
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public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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@@ -75,6 +76,31 @@
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private final Queue<Runnable> A;
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private int viewDistance;
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+ // CraftBukkit start - recursion-safe executor for Chunk loadCallback() and unloadCallback()
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+ public final CallbackExecutor callbackExecutor = new CallbackExecutor();
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+ public static final class CallbackExecutor implements java.util.concurrent.Executor, Runnable {
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+
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+ private Runnable queued;
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+
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+ @Override
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+ public void execute(Runnable runnable) {
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+ if (queued != null) {
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+ throw new IllegalStateException("Already queued");
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+ }
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+ queued = runnable;
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+ }
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+
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+ @Override
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+ public void run() {
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+ Runnable task = queued;
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+ queued = null;
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+ if (task != null) {
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+ task.run();
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+ }
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+ }
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+ };
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+ // CraftBukkit end
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+
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public PlayerChunkMap(WorldServer worldserver, Convertable.ConversionSession convertable_conversionsession, DataFixer datafixer, DefinedStructureManager definedstructuremanager, Executor executor, IAsyncTaskHandler<Runnable> iasynctaskhandler, ILightAccess ilightaccess, ChunkGenerator chunkgenerator, WorldLoadListener worldloadlistener, Supplier<WorldPersistentData> supplier, int i, boolean flag) {
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super(new File(convertable_conversionsession.a(worldserver.getDimensionKey()), "region"), datafixer, flag);
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this.visibleChunks = this.updatingChunks.clone();
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@@ -195,9 +221,12 @@
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return completablefuture1.thenApply((list1) -> {
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List<IChunkAccess> list2 = Lists.newArrayList();
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- final int l1 = 0;
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+ // CraftBukkit start - decompile error
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+ int cnt = 0;
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- for (Iterator iterator = list1.iterator(); iterator.hasNext(); ++l1) {
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+ for (Iterator iterator = list1.iterator(); iterator.hasNext(); ++cnt) {
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+ final int l1 = cnt;
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+ // CraftBukkit end
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final Either<IChunkAccess, PlayerChunk.Failure> either = (Either) iterator.next();
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Optional<IChunkAccess> optional = either.left();
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@@ -300,7 +329,7 @@
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PlayerChunkMap.LOGGER.info("ThreadedAnvilChunkStorage ({}): All chunks are saved", this.w.getName());
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} else {
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this.visibleChunks.values().stream().filter(PlayerChunk::hasBeenLoaded).forEach((playerchunk) -> {
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- IChunkAccess ichunkaccess = (IChunkAccess) playerchunk.getChunkSave().getNow((Object) null);
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+ IChunkAccess ichunkaccess = (IChunkAccess) playerchunk.getChunkSave().getNow(null); // CraftBukkit - decompile error
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if (ichunkaccess instanceof ProtoChunkExtension || ichunkaccess instanceof Chunk) {
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this.saveChunk(ichunkaccess);
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@@ -311,7 +340,6 @@
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}
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}
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-
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protected void unloadChunks(BooleanSupplier booleansupplier) {
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GameProfilerFiller gameprofilerfiller = this.world.getMethodProfiler();
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@@ -350,7 +378,7 @@
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private void a(long i, PlayerChunk playerchunk) {
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CompletableFuture<IChunkAccess> completablefuture = playerchunk.getChunkSave();
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- Consumer consumer = (ichunkaccess) -> {
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+ Consumer<IChunkAccess> consumer = (ichunkaccess) -> { // CraftBukkit - decompile error
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CompletableFuture<IChunkAccess> completablefuture1 = playerchunk.getChunkSave();
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if (completablefuture1 != completablefuture) {
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@@ -572,8 +600,15 @@
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while (iterator.hasNext()) {
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Entity entity = (Entity) iterator.next();
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+ // CraftBukkit start - these are spawned serialized (DefinedStructure) and we don't call an add event below at the moment due to ordering complexities
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+ boolean needsRemoval = false;
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+ if (chunk.needsDecoration && !this.world.getServer().getServer().getSpawnNPCs() && entity instanceof NPC) {
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+ entity.die();
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+ needsRemoval = true;
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+ }
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- if (!(entity instanceof EntityHuman) && !this.world.addEntityChunk(entity)) {
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+ if (!(entity instanceof EntityHuman) && (needsRemoval || !this.world.addEntityChunk(entity))) {
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+ // CraftBukkit end
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if (list == null) {
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list = Lists.newArrayList(new Entity[]{entity});
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} else {
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@@ -784,7 +819,8 @@
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return ichunkaccess instanceof Chunk ? Optional.of((Chunk) ichunkaccess) : Optional.empty();
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});
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- csvwriter.a(chunkcoordintpair.x, chunkcoordintpair.z, playerchunk.getTicketLevel(), optional.isPresent(), optional.map(IChunkAccess::getChunkStatus).orElse((Object) null), optional1.map(Chunk::getState).orElse((Object) null), a(playerchunk.c()), a(playerchunk.a()), a(playerchunk.b()), this.chunkDistanceManager.c(entry.getLongKey()), !this.isOutsideOfRange(chunkcoordintpair), optional1.map((chunk) -> {
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+ // CraftBukkit - decompile error
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+ csvwriter.a(chunkcoordintpair.x, chunkcoordintpair.z, playerchunk.getTicketLevel(), optional.isPresent(), optional.map(IChunkAccess::getChunkStatus).orElse(null), optional1.map(Chunk::getState).orElse(null), a(playerchunk.c()), a(playerchunk.a()), a(playerchunk.b()), this.chunkDistanceManager.c(entry.getLongKey()), !this.isOutsideOfRange(chunkcoordintpair), optional1.map((chunk) -> {
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return Stream.of(chunk.getEntitySlices()).mapToInt(EntitySlice::size).sum();
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}).orElse(0), optional1.map((chunk) -> {
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return chunk.getTileEntities().size();
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@@ -795,7 +831,7 @@
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private static String a(CompletableFuture<Either<Chunk, PlayerChunk.Failure>> completablefuture) {
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try {
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- Either<Chunk, PlayerChunk.Failure> either = (Either) completablefuture.getNow((Object) null);
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+ Either<Chunk, PlayerChunk.Failure> either = (Either) completablefuture.getNow(null); // CraftBukkit - decompile error
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return either != null ? (String) either.map((chunk) -> {
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return "done";
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@@ -813,7 +849,7 @@
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private NBTTagCompound readChunkData(ChunkCoordIntPair chunkcoordintpair) throws IOException {
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NBTTagCompound nbttagcompound = this.read(chunkcoordintpair);
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- return nbttagcompound == null ? null : this.getChunkData(this.world.getDimensionKey(), this.l, nbttagcompound);
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+ return nbttagcompound == null ? null : this.getChunkData(this.world.getTypeKey(), this.l, nbttagcompound, chunkcoordintpair, world); // CraftBukkit
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}
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boolean isOutsideOfRange(ChunkCoordIntPair chunkcoordintpair) {
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@@ -1145,7 +1181,7 @@
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public final Set<EntityPlayer> trackedPlayers = Sets.newHashSet();
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public EntityTracker(Entity entity, int i, int j, boolean flag) {
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- this.trackerEntry = new EntityTrackerEntry(PlayerChunkMap.this.world, entity, j, flag, this::broadcast);
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+ this.trackerEntry = new EntityTrackerEntry(PlayerChunkMap.this.world, entity, j, flag, this::broadcast, trackedPlayers); // CraftBukkit
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this.tracker = entity;
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this.trackingDistance = i;
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this.e = SectionPosition.a(entity);
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@@ -1198,7 +1234,7 @@
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public void updatePlayer(EntityPlayer entityplayer) {
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if (entityplayer != this.tracker) {
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- Vec3D vec3d = entityplayer.getPositionVector().d(this.trackerEntry.b());
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+ Vec3D vec3d = entityplayer.getPositionVector().d(this.tracker.getPositionVector()); // MC-155077, SPIGOT-5113
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int i = Math.min(this.b(), (PlayerChunkMap.this.viewDistance - 1) * 16);
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boolean flag = vec3d.x >= (double) (-i) && vec3d.x <= (double) i && vec3d.z >= (double) (-i) && vec3d.z <= (double) i && this.tracker.a(entityplayer);
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@@ -1214,6 +1250,17 @@
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}
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}
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+ // CraftBukkit start - respect vanish API
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+ if (this.tracker instanceof EntityPlayer) {
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+ Player player = ((EntityPlayer) this.tracker).getBukkitEntity();
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+ if (!entityplayer.getBukkitEntity().canSee(player)) {
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+ flag1 = false;
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+ }
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+ }
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+
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+ entityplayer.removeQueue.remove(Integer.valueOf(this.tracker.getId()));
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+ // CraftBukkit end
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+
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if (flag1 && this.trackedPlayers.add(entityplayer)) {
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this.trackerEntry.b(entityplayer);
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}
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