Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
66 Zeilen
2.9 KiB
Diff
66 Zeilen
2.9 KiB
Diff
--- a/net/minecraft/server/EntityLeash.java
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+++ b/net/minecraft/server/EntityLeash.java
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@@ -4,6 +4,8 @@
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import java.util.List;
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import javax.annotation.Nullable;
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+import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
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+
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public class EntityLeash extends EntityHanging {
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public EntityLeash(EntityTypes<? extends EntityLeash> entitytypes, World world) {
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@@ -29,6 +31,7 @@
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@Override
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protected void updateBoundingBox() {
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this.setPositionRaw((double) this.blockPosition.getX() + 0.5D, (double) this.blockPosition.getY() + 0.5D, (double) this.blockPosition.getZ() + 0.5D);
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+ if (valid) ((WorldServer) world).chunkCheck(this); // CraftBukkit
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}
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@Override
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@@ -75,22 +78,42 @@
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while (iterator.hasNext()) {
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entityinsentient = (EntityInsentient) iterator.next();
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if (entityinsentient.getLeashHolder() == entityhuman) {
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+ // CraftBukkit start
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+ if (CraftEventFactory.callPlayerLeashEntityEvent(entityinsentient, this, entityhuman).isCancelled()) {
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+ ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutAttachEntity(entityinsentient, entityinsentient.getLeashHolder()));
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+ continue;
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+ }
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+ // CraftBukkit end
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entityinsentient.setLeashHolder(this, true);
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flag = true;
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}
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}
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if (!flag) {
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- this.die();
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- if (entityhuman.abilities.canInstantlyBuild) {
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+ // CraftBukkit start - Move below
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+ // this.die();
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+ boolean die = true;
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+ // CraftBukkit end
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+ if (true || entityhuman.abilities.canInstantlyBuild) { // CraftBukkit - Process for non-creative as well
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iterator = list.iterator();
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while (iterator.hasNext()) {
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entityinsentient = (EntityInsentient) iterator.next();
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if (entityinsentient.isLeashed() && entityinsentient.getLeashHolder() == this) {
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- entityinsentient.unleash(true, false);
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+ // CraftBukkit start
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+ if (CraftEventFactory.callPlayerUnleashEntityEvent(entityinsentient, entityhuman).isCancelled()) {
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+ die = false;
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+ continue;
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+ }
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+ entityinsentient.unleash(true, !entityhuman.abilities.canInstantlyBuild); // false -> survival mode boolean
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+ // CraftBukkit end
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}
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}
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+ // CraftBukkit start
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+ if (die) {
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+ this.die();
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+ }
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+ // CraftBukkit end
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}
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}
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