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https://github.com/PaperMC/Paper.git
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b31089a929
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: d264e972 #591: Add option for a consumer before spawning an item 1c537fce #590: Add spawn and transform reasons for piglin zombification. CraftBukkit Changes: ee5006d1 #810: Add option for a consumer before spawning an item f6a39d3c #809: Add spawn and transform reasons for piglin zombification. 0c24068a Organise imports Spigot Changes: bff52619 Organise imports
38 Zeilen
1.7 KiB
Diff
38 Zeilen
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mariell Hoversholm <proximyst@proximyst.com>
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Date: Sat, 22 Aug 2020 23:59:30 +0200
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Subject: [PATCH] Add #setMaxPlayers API
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 086ada9b6a1d590356919fda078c777bd95f9f44..f7b17c80480e7d4650fe7210936923c6c3f8b45c 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -64,7 +64,7 @@ public abstract class PlayerList {
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public final WorldNBTStorage playerFileData;
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private boolean hasWhitelist;
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private final IRegistryCustom.Dimension s;
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- protected final int maxPlayers;
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+ protected int maxPlayers; public final void setMaxPlayers(int maxPlayers) { this.maxPlayers = maxPlayers; } // Paper - remove final and add setter
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private int viewDistance;
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private EnumGamemode u;
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private boolean v;
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 9d973152562bddd3546e875614361eaa8a468b22..f3e787d6cb46854c6e0dae7404dd56d34c9119be 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -618,6 +618,13 @@ public final class CraftServer implements Server {
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return playerList.getMaxPlayers();
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}
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+ // Paper start
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+ @Override
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+ public void setMaxPlayers(int maxPlayers) {
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+ this.playerList.setMaxPlayers(maxPlayers);
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+ }
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+ // Paper end
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+
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// NOTE: These are dependent on the corresponding call in MinecraftServer
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// so if that changes this will need to as well
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@Override
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