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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 11:30:06 +01:00
Paper/patches/server/0786-Preserve-overstacked-loot.patch
Nassim Jahnke 1358d1e914
Updated Upstream (CraftBukkit/Spigot) (#7580)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
881e06e5 PR-725: Add Item Unlimited Lifetime APIs

CraftBukkit Changes:
74c08312 SPIGOT-6962: Call EntityChangeBlockEvent when when FallingBlockEntity starts to fall
64db5126 SPIGOT-6959: Make /loot command ignore empty items for spawn
2d760831 Increase outdated build delay
9ed7e4fb SPIGOT-6138, SPIGOT-6415: Don't call CreatureSpawnEvent after cross-dimensional travel
fc4ad813 SPIGOT-6895: Trees grown with applyBoneMeal() don't fire the StructureGrowthEvent
59733a2e SPIGOT-6961: Actually return a copy of the ItemMeta

Spigot Changes:
ffceeae3 SPIGOT-6956: Drop unload queue patch as attempt at fixing stop issue
e19ddabd PR-1011: Add Item Unlimited Lifetime APIs
34d40b0e SPIGOT-2942: give command fires PlayerDropItemEvent, cancelling it causes Item Duplication
2022-03-13 08:47:54 +01:00

73 Zeilen
4.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: lexikiq <noellekiq@gmail.com>
Date: Mon, 21 Jun 2021 23:21:58 -0400
Subject: [PATCH] Preserve overstacked loot
Preserves overstacked items in loot tables, such as shulker box drops, to prevent the items
from being deleted (as they'd overflow past the bounds of the container)-- or worse, causing
chunk bans via the large amount of NBT created by unstacking the items.
Fixes GH-5140 and GH-4748.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index f5c1de088ff49178aac4b2bea7059b98d5e8d338..5cae8f1c0d1d9642ad6ee53d9897b28eab02c4cd 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -896,6 +896,11 @@ public class PaperWorldConfig {
allowPlayerCrammingDamage = getBoolean("allow-player-cramming-damage", allowPlayerCrammingDamage);
}
+ public boolean splitOverstackedLoot = true;
+ private void splitOverstackedLoot() {
+ splitOverstackedLoot = getBoolean("split-overstacked-loot", splitOverstackedLoot);
+ }
+
private com.google.common.collect.Table<String, String, Integer> sensorTickRates;
private com.google.common.collect.Table<String, String, Integer> behaviorTickRates;
private void tickRates() {
diff --git a/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java b/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java
index e3897785b055a859bccf6d67eb1a5157f5b54348..ca5d0bb8a8666285075e23f58b7d34ea34f3d94c 100644
--- a/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java
+++ b/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java
@@ -54,9 +54,17 @@ public class LootTable {
this.compositeFunction = LootItemFunctions.compose(functions);
}
+ @Deprecated // Paper - preserve overstacked items
public static Consumer<ItemStack> createStackSplitter(Consumer<ItemStack> lootConsumer) {
+ // Paper start - preserve overstacked items
+ return createStackSplitter(lootConsumer, null);
+ }
+
+ public static Consumer<ItemStack> createStackSplitter(Consumer<ItemStack> lootConsumer, @org.jetbrains.annotations.Nullable net.minecraft.server.level.ServerLevel world) {
+ boolean skipSplitter = world != null && !world.paperConfig.splitOverstackedLoot;
+ // Paper end
return (itemstack) -> {
- if (itemstack.getCount() < itemstack.getMaxStackSize()) {
+ if (skipSplitter || itemstack.getCount() < itemstack.getMaxStackSize()) { // Paper - preserve overstacked items
lootConsumer.accept(itemstack);
} else {
int i = itemstack.getCount();
@@ -93,7 +101,7 @@ public class LootTable {
}
public void getRandomItems(LootContext context, Consumer<ItemStack> lootConsumer) {
- this.getRandomItemsRaw(context, LootTable.createStackSplitter(lootConsumer));
+ this.getRandomItemsRaw(context, LootTable.createStackSplitter(lootConsumer, context.getLevel())); // Paper - preserve overstacked items
}
public List<ItemStack> getRandomItems(LootContext context) {
diff --git a/src/main/java/net/minecraft/world/level/storage/loot/functions/SetContainerContents.java b/src/main/java/net/minecraft/world/level/storage/loot/functions/SetContainerContents.java
index 057676201aa2d19032537832849f3857425d357a..b5c6b7280a9c6964e2ad4aa9bd4517146c98e727 100644
--- a/src/main/java/net/minecraft/world/level/storage/loot/functions/SetContainerContents.java
+++ b/src/main/java/net/minecraft/world/level/storage/loot/functions/SetContainerContents.java
@@ -46,7 +46,7 @@ public class SetContainerContents extends LootItemConditionalFunction {
NonNullList<ItemStack> nonNullList = NonNullList.create();
this.entries.forEach((entry) -> {
entry.expand(context, (choice) -> {
- choice.createItemStack(LootTable.createStackSplitter(nonNullList::add), context);
+ choice.createItemStack(LootTable.createStackSplitter(nonNullList::add, context.getLevel()), context); // Paper - preserve overstacked items
});
});
CompoundTag compoundTag = new CompoundTag();