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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 19:40:07 +01:00
Paper/patches/server/0287-Improve-Server-Thread-Pool-and-Thread-Priorities.patch
Nassim Jahnke 789bc79280
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6457)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c9a46ebf #653: Add World#spawn with randomizeData parameter
e49c2e3a Damageable should extend ItemMeta
01ff04f4 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
ca5b4b1a SPIGOT-6697: Deprecate generateTree with BlockChangeDelegate as it does not handle tiles

CraftBukkit Changes:
7c8bbcbe SPIGOT-6716: Preserve the order of stored enchantments of enchanted books.
18027d02 #914: Add World#spawn with randomizeData parameter
3cad0316 SPIGOT-6714: Don't fire PlayerBucketEvent when empty
8c6d60cf Fix server crash with BlockPopulator when entities are at a negative chunk border
4f6bcc84 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
78d5b35b SPIGOT-6697: Restore generateTree with BlockChangeDelegate behaviour
15792f0d Rebuild patch
c949675e SPIGOT-6713: Cancelling EntityTransformEvent Causes Deceased Slimes To Not Despawn
a955f15c Fix issues with new ChunkGenerator API
a0a37f41 SPIGOT-6630: Replacing an enchantment on an item creates a conflict error

Spigot Changes:
b166a49b Rebuild patches
3c1fc60a SPIGOT-6693: Composters only take in one item at custom hopper speeds
2021-08-25 09:59:26 +02:00

101 Zeilen
5.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 23 Oct 2018 23:14:38 -0400
Subject: [PATCH] Improve Server Thread Pool and Thread Priorities
Use a simple executor since Fork join is a much more complex pool
type and we are not using its capabilities.
Set thread priorities so main thread has above normal priority over
server threads
Allow usage of a single thread executor by not using ForkJoin so single core CPU's.
diff --git a/src/main/java/net/minecraft/Util.java b/src/main/java/net/minecraft/Util.java
index 65e0ca442980f273d2fe5f131e174cd92f80da20..81f4f26a6b83079d36acd1fd86dede0eb1116c01 100644
--- a/src/main/java/net/minecraft/Util.java
+++ b/src/main/java/net/minecraft/Util.java
@@ -56,7 +56,7 @@ import java.util.stream.Stream;
import javax.annotation.Nullable;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.Bootstrap;
-import net.minecraft.util.Mth;
+import net.minecraft.server.ServerWorkerThread;
import net.minecraft.util.datafix.DataFixers;
import net.minecraft.world.level.block.state.properties.Property;
import org.apache.commons.io.IOUtils;
@@ -65,8 +65,8 @@ import org.apache.logging.log4j.Logger;
public class Util {
private static final AtomicInteger WORKER_COUNT = new AtomicInteger(1);
- private static final ExecutorService BOOTSTRAP_EXECUTOR = makeExecutor("Bootstrap");
- private static final ExecutorService BACKGROUND_EXECUTOR = makeExecutor("Main");
+ private static final ExecutorService BOOTSTRAP_EXECUTOR = makeExecutor("Bootstrap", -2); // Paper - add -2 priority
+ private static final ExecutorService BACKGROUND_EXECUTOR = makeExecutor("Main", -1); // Paper - add -1 priority
private static final ExecutorService IO_POOL = makeIoExecutor();
public static LongSupplier timeSource = System::nanoTime;
public static final UUID NIL_UUID = new UUID(0L, 0L);
@@ -101,14 +101,18 @@ public class Util {
return Instant.now().toEpochMilli();
}
- private static ExecutorService makeExecutor(String name) {
- int i = Mth.clamp(Runtime.getRuntime().availableProcessors() - 1, 1, 7);
+ private static ExecutorService makeExecutor(String s, int priorityModifier) { // Paper - add priority
+ // Paper start - use simpler thread pool that allows 1 thread
+ int i = Math.min(8, Math.max(Runtime.getRuntime().availableProcessors() - 2, 1));
+ i = Integer.getInteger("Paper.WorkerThreadCount", i);
ExecutorService executorService;
+
if (i <= 0) {
executorService = MoreExecutors.newDirectExecutorService();
} else {
- executorService = new ForkJoinPool(i, (forkJoinPool) -> {
- ForkJoinWorkerThread forkJoinWorkerThread = new ForkJoinWorkerThread(forkJoinPool) {
+ executorService = new java.util.concurrent.ThreadPoolExecutor(i, i,0L, TimeUnit.MILLISECONDS, new java.util.concurrent.LinkedBlockingQueue<Runnable>(), target -> new ServerWorkerThread(target, s, priorityModifier));
+ }
+ /*
@Override
protected void onTermination(Throwable throwable) {
if (throwable != null) {
@@ -124,6 +128,7 @@ public class Util {
return forkJoinWorkerThread;
}, Util::onThreadException, true);
}
+ }*/ // Paper end
return executorService;
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index a727b0305b2dfb92c763ea1b31d85769868cfed2..8b81f618598a4a95e4cb19c3e65b7e6d03459530 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -316,6 +316,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
S s0 = serverFactory.apply(thread); // CraftBukkit - decompile error
atomicreference.set(s0);
+ thread.setPriority(Thread.NORM_PRIORITY+2); // Paper - boost priority
thread.start();
return s0;
}
diff --git a/src/main/java/net/minecraft/server/ServerWorkerThread.java b/src/main/java/net/minecraft/server/ServerWorkerThread.java
new file mode 100644
index 0000000000000000000000000000000000000000..480129f430da33157342becb9d3b010f9f7c5edd
--- /dev/null
+++ b/src/main/java/net/minecraft/server/ServerWorkerThread.java
@@ -0,0 +1,14 @@
+package net.minecraft.server;
+
+import java.util.concurrent.atomic.AtomicInteger;
+import net.minecraft.Util;
+
+public class ServerWorkerThread extends Thread {
+ private static final AtomicInteger threadId = new AtomicInteger(1);
+ public ServerWorkerThread(Runnable target, String poolName, int prioritityModifier) {
+ super(target, "Worker-" + poolName + "-" + threadId.getAndIncrement());
+ setPriority(Thread.NORM_PRIORITY+prioritityModifier); // Deprioritize over main
+ this.setDaemon(true);
+ this.setUncaughtExceptionHandler(Util::onThreadException);
+ }
+}