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https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 19:10:09 +01:00
3e90a19183
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 304e83eb PR-1002: Improve documentation and implementation of getMaxStackSize e8215ea2 SPIGOT-7638: Library loader does not seem to resolve every dependency 79c595c0 SPIGOT-7637: Bad logic in checking nullability of AttributeModifier slots CraftBukkit Changes: 91b1fc3f1 SPIGOT-7644: Fix ItemMeta#getAsString 4e77a81e1 SPIGOT-7615: PlayerLeashEntityEvent cancelled eats lead 996f660f3 Do not remove leash knot if leasing to an existing leash knot gets cancelled f70367d42 SPIGOT-7643: Fix inverted leash event cancelled usage and remove leash knot if no entity gets leashed 7ddb48294 SPIGOT-7640: Abnormal jumping height of wind charge 080c8711e SPIGOT-7639: Incoming plugin channels not working ad549847e Open a direct connection instead of pinging mojang server to check if it is reachable 38e2926c5 SPIGOT-7365: DamageCause blocked by shield should trigger invulnerableTime
97 Zeilen
5.5 KiB
Diff
97 Zeilen
5.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Phoenix616 <mail@moep.tv>
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Date: Sat, 1 Feb 2020 16:50:39 +0100
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Subject: [PATCH] Pillager patrol spawn settings and per player options
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This adds config options for defining the spawn chance, spawn delay and
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spawn start day as well as toggles for handling the spawn delay and
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start day per player. (Based on the time played statistic)
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When not per player it will use the Vanilla mechanic of one delay per
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world and the world age for the start day.
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 760ec9a315ff254b4c1e44310e3c1e2f7ab57125..2c9494fb52c39a6aacd4d1dd553ca08e96abca78 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -265,6 +265,7 @@ public class ServerPlayer extends Player {
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public boolean wonGame;
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private int containerUpdateDelay; // Paper - Configurable container update tick rate
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public long loginTime; // Paper - Replace OfflinePlayer#getLastPlayed
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+ public int patrolSpawnDelay; // Paper - Pillager patrol spawn settings and per player options
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// Paper start - cancellable death event
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public boolean queueHealthUpdatePacket;
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public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
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index 7b5db53d4cf97e41175896de47303526198fb8f6..1741360aa3f2409b1a8ddf1d4602ffe57651a586 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
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@@ -24,7 +24,7 @@ public class PatrolSpawner implements CustomSpawner {
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@Override
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public int tick(ServerLevel world, boolean spawnMonsters, boolean spawnAnimals) {
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- if (world.paperConfig().entities.behavior.pillagerPatrols.disable) return 0; // Paper - Add option to disable pillager patrols
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+ if (world.paperConfig().entities.behavior.pillagerPatrols.disable || world.paperConfig().entities.behavior.pillagerPatrols.spawnChance == 0) return 0; // Paper - Add option to disable pillager patrols & Pillager patrol spawn settings and per player options
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if (!spawnMonsters) {
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return 0;
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} else if (!world.getGameRules().getBoolean(GameRules.RULE_DO_PATROL_SPAWNING)) {
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@@ -32,23 +32,51 @@ public class PatrolSpawner implements CustomSpawner {
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} else {
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RandomSource randomsource = world.random;
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- --this.nextTick;
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- if (this.nextTick > 0) {
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+ // Paper start - Pillager patrol spawn settings and per player options
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+ // Random player selection moved up for per player spawning and configuration
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+ int j = world.players().size();
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+ if (j < 1) {
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return 0;
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+ }
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+
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+ net.minecraft.server.level.ServerPlayer entityhuman = world.players().get(randomsource.nextInt(j));
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+ if (entityhuman.isSpectator()) {
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+ return 0;
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+ }
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+
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+ int patrolSpawnDelay;
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+ if (world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.perPlayer) {
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+ --entityhuman.patrolSpawnDelay;
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+ patrolSpawnDelay = entityhuman.patrolSpawnDelay;
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} else {
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- this.nextTick += 12000 + randomsource.nextInt(1200);
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- long i = world.getDayTime() / 24000L;
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+ this.nextTick--;
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+ patrolSpawnDelay = this.nextTick;
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+ }
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+
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+ if (patrolSpawnDelay > 0) {
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+ return 0;
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+ } else {
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+ long days;
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+ if (world.paperConfig().entities.behavior.pillagerPatrols.start.perPlayer) {
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+ days = entityhuman.getStats().getValue(net.minecraft.stats.Stats.CUSTOM.get(net.minecraft.stats.Stats.PLAY_TIME)) / 24000L; // PLAY_ONE_MINUTE is actually counting in ticks, a misnomer by Mojang
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+ } else {
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+ days = world.getDayTime() / 24000L;
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+ }
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+ if (world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.perPlayer) {
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+ entityhuman.patrolSpawnDelay += world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.ticks + randomsource.nextInt(1200);
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+ } else {
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+ this.nextTick += world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.ticks + randomsource.nextInt(1200);
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+ }
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- if (i >= 5L && world.isDay()) {
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- if (randomsource.nextInt(5) != 0) {
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+ if (days >= world.paperConfig().entities.behavior.pillagerPatrols.start.day && world.isDay()) {
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+ if (randomsource.nextDouble() >= world.paperConfig().entities.behavior.pillagerPatrols.spawnChance) {
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+ // Paper end - Pillager patrol spawn settings and per player options
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return 0;
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} else {
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- int j = world.players().size();
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if (j < 1) {
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return 0;
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} else {
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- Player entityhuman = (Player) world.players().get(randomsource.nextInt(j));
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if (entityhuman.isSpectator()) {
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return 0;
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