Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 11:00:06 +01:00
19de9af63c
Functional GUI fix added by billygalbreath
136 Zeilen
4.6 KiB
Diff
136 Zeilen
4.6 KiB
Diff
From 99c1ecbc8bb08b1102844c2e06aff75e8e189876 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 3 Jul 2017 18:11:34 -0500
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Subject: [PATCH] ProfileWhitelistVerifyEvent
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Fires when the server is validating if a player is whitelisted.
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Allows you to do dynamic whitelisting and change of kick message
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diff --git a/src/main/java/com/destroystokyo/paper/event/profile/ProfileWhitelistVerifyEvent.java b/src/main/java/com/destroystokyo/paper/event/profile/ProfileWhitelistVerifyEvent.java
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new file mode 100644
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index 00000000..b1017628
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/profile/ProfileWhitelistVerifyEvent.java
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@@ -0,0 +1,117 @@
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+/*
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+ * Copyright (c) 2017 - Daniel Ennis (Aikar) - MIT License
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+ *
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+ * Permission is hereby granted, free of charge, to any person obtaining
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+ * a copy of this software and associated documentation files (the
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+ * "Software"), to deal in the Software without restriction, including
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+ * without limitation the rights to use, copy, modify, merge, publish,
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+ * distribute, sublicense, and/or sell copies of the Software, and to
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+ * permit persons to whom the Software is furnished to do so, subject to
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+ * the following conditions:
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+ *
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+ * The above copyright notice and this permission notice shall be
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+ * included in all copies or substantial portions of the Software.
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+ *
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+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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+ */
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+
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+package com.destroystokyo.paper.event.profile;
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+
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+import com.destroystokyo.paper.profile.PlayerProfile;
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+import org.bukkit.event.Event;
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+import org.bukkit.event.HandlerList;
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+import org.jetbrains.annotations.NotNull;
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+import org.jetbrains.annotations.Nullable;
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+
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+/**
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+ * Fires when the server needs to verify if a player is whitelisted.
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+ *
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+ * Plugins may override/control the servers whitelist with this event,
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+ * and dynamically change the kick message.
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+ *
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+ */
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+public class ProfileWhitelistVerifyEvent extends Event {
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+ private static final HandlerList handlers = new HandlerList();
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+ @NotNull private final PlayerProfile profile;
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+ private final boolean whitelistEnabled;
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+ private boolean whitelisted;
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+ private final boolean isOp;
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+ @Nullable private String kickMessage;
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+
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+ public ProfileWhitelistVerifyEvent(@NotNull final PlayerProfile profile, boolean whitelistEnabled, boolean whitelisted, boolean isOp, @Nullable String kickMessage) {
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+ this.profile = profile;
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+ this.whitelistEnabled = whitelistEnabled;
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+ this.whitelisted = whitelisted;
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+ this.isOp = isOp;
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+ this.kickMessage = kickMessage;
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+ }
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+
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+ /**
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+ * @return the currently planned message to send to the user if they are not whitelisted
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+ */
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+ @Nullable
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+ public String getKickMessage() {
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+ return kickMessage;
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+ }
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+
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+ /**
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+ * @param kickMessage The message to send to the player on kick if not whitelisted. May set to null to use the server configured default
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+ */
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+ public void setKickMessage(@Nullable String kickMessage) {
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+ this.kickMessage = kickMessage;
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+ }
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+
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+ /**
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+ * @return The profile of the player trying to connect
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+ */
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+ @NotNull
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+ public PlayerProfile getPlayerProfile() {
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+ return profile;
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+ }
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+
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+ /**
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+ * @return Whether the player is whitelisted to play on this server (whitelist may be off is why its true)
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+ */
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+ public boolean isWhitelisted() {
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+ return whitelisted;
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+ }
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+
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+ /**
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+ * Changes the players whitelisted state. false will deny the login
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+ * @param whitelisted The new whitelisted state
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+ */
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+ public void setWhitelisted(boolean whitelisted) {
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+ this.whitelisted = whitelisted;
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+ }
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+
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+ /**
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+ * @return if the player obtained whitelist status by having op
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+ */
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+ public boolean isOp() {
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+ return isOp;
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+ }
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+
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+ /**
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+ * @return if the server even has whitelist on
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+ */
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+ public boolean isWhitelistEnabled() {
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+ return whitelistEnabled;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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--
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2.25.0.windows.1
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