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1281f4f552
This has been done to ensure that the shifts are not used until the world object is being constructed, which is before the global configuration is initialised. There also isn't any reason for these shifts to be global anyways.
19 Zeilen
938 B
Diff
19 Zeilen
938 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 3 Apr 2016 17:48:50 -0400
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Subject: [PATCH] Fix Cancelling BlockPlaceEvent triggering physics
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index be98fe9934ec1b22c7b1c743bc137c805aea92e2..de95a2e79894c1552b28c8c4f6aa36fc26929098 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1624,6 +1624,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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@Override
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public void updateNeighborsAt(BlockPos pos, Block sourceBlock) {
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+ if (captureBlockStates) { return; } // Paper - Cancel all physics during placement
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this.neighborUpdater.updateNeighborsAtExceptFromFacing(pos, sourceBlock, (Direction) null);
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}
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