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19972e09b8
5a0150f586ed3eb15fe6f1f596d1a5a7d806f0f9 Fix ITEM_BREAK e6a3911057bd94d8bd7021cbb4923fb84fb106d1 Upstream merge d1cdcf8d4c3639f956474f02ed662517cffbe23e Remove old patch 068df64aeee368377e1673667bffc7a6dcf90554 Rebuild all patches
27 Zeilen
1.1 KiB
Diff
27 Zeilen
1.1 KiB
Diff
From faf1fecf4579035703abc6b0b7f29c6e0ea013e8 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 15 Aug 2014 00:56:41 -0400
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Subject: [PATCH] Fix Corrupted Trapped Chest
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The CraftBukkit code that auto repairs corrupted tile entities never was updated for Trapped Chest.
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If a Trapped Chest gets its Tile Entity corrupted, it will crash the server every time the chunk is loaded.
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This will now fix Trapped Chests too.
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 9012c9e..508e4ce 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -114,7 +114,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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TileEntity result = super.getTileEntity(pos);
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Block type = getType(pos).getBlock();
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- if (type == Blocks.CHEST) {
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+ if (type == Blocks.CHEST || type == Blocks.TRAPPED_CHEST) { // Spigot
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if (!(result instanceof TileEntityChest)) {
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result = fixTileEntity(pos, type, result);
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}
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--
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2.1.0
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