Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
827cc63263
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: ffc8e4ca SPIGOT-5716: Clarify documentation of MultipleFacing CraftBukkit Changes:d07a78b1
SPIGOT-5716: Clarify documentation of MultipleFacing46a13860
SPIGOT-5718: Block.BreakBlockNaturally does not reflect tool used214ffea9
SPIGOT-5727: GameRule doImmediateRespawn cannot be set per-world Spigot Changes: 2f5d615f SPIGOT-5730: Modernise inventory patch a2bdb119 SPIGOT-5679: Add config option for end portal activation sound Closes #3352
83 Zeilen
5.7 KiB
Diff
83 Zeilen
5.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mystiflow <mystiflow@gmail.com>
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Date: Fri, 6 Jul 2018 13:21:30 +0100
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Subject: [PATCH] Send nearby packets from world player list not server list
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index b69cff40922ba2d1a44c11bcae86f9439130ad96..9d23be3f212b208ddcc989e1bd736c9bf6aabcc4 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -910,8 +910,25 @@ public abstract class PlayerList {
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}
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public void sendPacketNearby(@Nullable EntityHuman entityhuman, double d0, double d1, double d2, double d3, DimensionManager dimensionmanager, Packet<?> packet) {
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- for (int i = 0; i < this.players.size(); ++i) {
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- EntityPlayer entityplayer = (EntityPlayer) this.players.get(i);
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+ // Paper start - Use world list instead of server list where preferable
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+ sendPacketNearby(entityhuman, d0, d1, d2, d3, dimensionmanager, null, packet); // Retained for compatibility
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+ }
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+
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+ public void sendPacketNearby(@Nullable EntityHuman entityhuman, double d0, double d1, double d2, double d3, WorldServer world, Packet<?> packet) {
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+ sendPacketNearby(entityhuman, d0, d1, d2, d3, world.worldProvider.getDimensionManager(), world, packet);
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+ }
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+
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+ public void sendPacketNearby(@Nullable EntityHuman entityhuman, double d0, double d1, double d2, double d3, DimensionManager dimensionmanager, @Nullable WorldServer world, Packet<?> packet) {
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+ if (world == null && entityhuman != null && entityhuman.world instanceof WorldServer) {
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+ world = (WorldServer) entityhuman.world;
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+ }
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+
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+ List<? extends EntityHuman> players1 = world == null ? players : world.players;
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+ for (int j = 0; j < players1.size(); ++j) {
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+ EntityHuman entity = players1.get(j);
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+ if (!(entity instanceof EntityPlayer)) continue;
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+ EntityPlayer entityplayer = (EntityPlayer) entity;
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+ // Paper end
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// CraftBukkit start - Test if player receiving packet can see the source of the packet
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if (entityhuman != null && entityhuman instanceof EntityPlayer && !entityplayer.getBukkitEntity().canSee(((EntityPlayer) entityhuman).getBukkitEntity())) {
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@@ -919,7 +936,7 @@ public abstract class PlayerList {
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}
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// CraftBukkit end
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- if (entityplayer != entityhuman && entityplayer.dimension == dimensionmanager) {
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+ if (entityplayer != entityhuman && (world != null || entityplayer.dimension == dimensionmanager)) { // Paper
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double d4 = d0 - entityplayer.locX();
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double d5 = d1 - entityplayer.locY();
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double d6 = d2 - entityplayer.locZ();
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 3067ab76d94c58fbfd52fac6754bf6d6d7f01d09..6e878c9b9dee511812df5ea2491d953f677c3f58 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -1276,7 +1276,7 @@ public class WorldServer extends World {
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}
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// CraftBukkit end
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this.globalEntityList.add(entitylightning);
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- this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entitylightning.locX(), entitylightning.locY(), entitylightning.locZ(), 512.0D, this.worldProvider.getDimensionManager(), new PacketPlayOutSpawnEntityWeather(entitylightning));
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+ this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entitylightning.locX(), entitylightning.locY(), entitylightning.locZ(), 512.0D, this, new PacketPlayOutSpawnEntityWeather(entitylightning)); // Paper - use world instead of dimension
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}
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@Override
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@@ -1408,7 +1408,7 @@ public class WorldServer extends World {
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BlockActionData blockactiondata = (BlockActionData) this.I.removeFirst();
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if (this.a(blockactiondata)) {
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- this.server.getPlayerList().sendPacketNearby((EntityHuman) null, (double) blockactiondata.a().getX(), (double) blockactiondata.a().getY(), (double) blockactiondata.a().getZ(), 64.0D, this.worldProvider.getDimensionManager(), new PacketPlayOutBlockAction(blockactiondata.a(), blockactiondata.b(), blockactiondata.c(), blockactiondata.d()));
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+ this.server.getPlayerList().sendPacketNearby((EntityHuman) null, (double) blockactiondata.a().getX(), (double) blockactiondata.a().getY(), (double) blockactiondata.a().getZ(), 64.0D, this, new PacketPlayOutBlockAction(blockactiondata.a(), blockactiondata.b(), blockactiondata.c(), blockactiondata.d()));
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}
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 960e29cb16f1b08f522832700c60d25416585cce..c7c75a3bfd35ed4a9233e80575a5082660d82d03 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -2124,7 +2124,7 @@ public class CraftWorld implements World {
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double z = loc.getZ();
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PacketPlayOutCustomSoundEffect packet = new PacketPlayOutCustomSoundEffect(new MinecraftKey(sound), SoundCategory.valueOf(category.name()), new Vec3D(x, y, z), volume, pitch);
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- world.getMinecraftServer().getPlayerList().sendPacketNearby(null, x, y, z, volume > 1.0F ? 16.0F * volume : 16.0D, this.world.getWorldProvider().getDimensionManager(), packet);
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+ world.getMinecraftServer().getPlayerList().sendPacketNearby(null, x, y, z, volume > 1.0F ? 16.0F * volume : 16.0D, this.world, packet); // Paper - this.world.dimension -> this.world
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}
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private static Map<String, GameRules.GameRuleKey<?>> gamerules;
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