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Paper/Spigot-Server-Patches/0035-Stop-updating-flowing-block-if-material-has-changed.patch
Aikar 18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00

22 Zeilen
1.0 KiB
Diff

From b347181112d7dd6655c11bbd324a2a4c62e9507d Mon Sep 17 00:00:00 2001
From: Iceee <andrew@opticgaming.tv>
Date: Wed, 2 Mar 2016 12:03:23 -0600
Subject: [PATCH] Stop updating flowing block if material has changed
diff --git a/src/main/java/net/minecraft/server/BlockFlowing.java b/src/main/java/net/minecraft/server/BlockFlowing.java
index 62234a7c9..3b47253a4 100644
--- a/src/main/java/net/minecraft/server/BlockFlowing.java
+++ b/src/main/java/net/minecraft/server/BlockFlowing.java
@@ -90,6 +90,7 @@ public class BlockFlowing extends BlockFluids {
this.f(world, blockposition, iblockdata);
}
+ if (world.getType(blockposition).getBlock().getBlockData().getMaterial() != material) return; // Paper - Stop updating flowing block if material has changed
org.bukkit.block.Block source = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()); // CraftBukkit
IBlockData iblockdata2 = world.getType(blockposition.down());
--
2.18.0