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3faaaab75d
Some pretty micro optimizations, but this is the hottest method in the server.... This will drastically reduce number of operations to perform getType the 2 previous patches was squashed into 1
33 Zeilen
1.6 KiB
Diff
33 Zeilen
1.6 KiB
Diff
From ac5312f352b60d9cf048e9cabf8cc12a21fa8678 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Sun, 27 Mar 2016 20:24:05 -0500
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Subject: [PATCH] Check async, remove unused vars, GH-159
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diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
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index b603b2c..14f1833 100644
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--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
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+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
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@@ -38,6 +38,7 @@ public final class SpawnerCreature {
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// Spigot end
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public int a(WorldServer worldserver, boolean flag, boolean flag1, boolean flag2) {
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+ org.spigotmc.AsyncCatcher.catchOp("check for eligible spawn chunks"); // Paper - At least until we figure out what is calling this async
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if (!flag && !flag1) {
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return 0;
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} else {
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@@ -120,8 +121,10 @@ public final class SpawnerCreature {
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// CraftBukkit end
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if ((!enumcreaturetype.d() || flag1) && (enumcreaturetype.d() || flag) && (!enumcreaturetype.e() || flag2)) {
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+ /* Paper start - As far as I can tell neither of these are even used
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k = worldserver.a(enumcreaturetype.a());
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int l1 = limit * i / a; // CraftBukkit - use per-world limits
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+ */ // Paper end
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if ((mobcnt = getEntityCount(worldserver, enumcreaturetype.a())) <= limit * i / 256) {
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BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
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--
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2.9.0
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