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Paper/Spigot-Server-Patches/0279-Avoid-Chunk-Lookups-for-Entity-TileEntity-Current-Ch.patch
Shane Freeder 17fe7a1b43
Remove leftover line from spigots tick limiters
Looking over the code, this appears to be one "high risk but hopefully
unlikely that plugins are causing this to break", this line is however
redundant leftovers from spigots tick limiter patch, which should be
doing nothing as-is.
2019-05-15 22:53:13 +01:00

80 Zeilen
3.8 KiB
Diff

From 2419083c0b4fd0a0f99df2c3c0fbb40cf3530960 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 4 Jul 2018 03:39:51 -0400
Subject: [PATCH] Avoid Chunk Lookups for Entity/TileEntity Current Chunk
In many places where we simply want the current chunk the entity
is in, instead of doing a hashmap lookup for it, we now have access
to the object directly on the Entity/TileEntity object we can directly grab.
Use that local value instead to reduce lookups in many hot places.
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 24d169eee..bf563df53 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1110,9 +1110,8 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
int i = entity.chunkX;
int j = entity.chunkZ;
- if (entity.inChunk && this.isChunkLoaded(i, j, true)) {
- this.getChunkAt(i, j).b(entity);
- }
+ Chunk chunk = entity.getCurrentChunk(); // Paper
+ if (chunk != null) chunk.removeEntity(entity); // Paper
// CraftBukkit start - Decrement loop variable field if we've already ticked this entity
int index = this.entityList.indexOf(entity);
@@ -1196,9 +1195,8 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
int k = entity.chunkX;
j = entity.chunkZ;
- if (entity.inChunk && this.isChunkLoaded(k, j, true)) {
- this.getChunkAt(k, j).b(entity);
- }
+ Chunk chunk = entity.getCurrentChunk(); // Paper
+ if (chunk != null) chunk.removeEntity(entity); // Paper
//} // Paper - merge
//for (Entity e : this.g) { // Paper - merge
@@ -1261,9 +1259,10 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
j = entity.chunkX;
int l = entity.chunkZ;
- if (entity.inChunk && this.isChunkLoaded(j, l, true)) {
- this.getChunkAt(j, l).b(entity);
- }
+ // Paper start
+ Chunk chunk = entity.getCurrentChunk();
+ if (chunk != null) chunk.removeEntity(entity);
+ // Paper end
guardEntityList = false; // Spigot
this.entityList.remove(this.tickPosition--); // CraftBukkit - Use field for loop variable
@@ -1308,7 +1307,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
BlockPosition blockposition = tileentity.getPosition();
// Paper start - Skip ticking in chunks scheduled for unload
- net.minecraft.server.Chunk chunk = this.getChunkIfLoaded(blockposition);
+ net.minecraft.server.Chunk chunk = tileentity.getCurrentChunk();
boolean shouldTick = chunk != null;
if(this.paperConfig.skipEntityTickingInChunksScheduledForUnload)
shouldTick = shouldTick && chunk.scheduledForUnload == null;
@@ -1344,8 +1343,11 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
tilesThisCycle--;
this.tileEntityListTick.remove(tileTickPosition--);
//this.tileEntityList.remove(tileentity); // Paper - remove unused list
- if (this.isLoaded(tileentity.getPosition())) {
- this.getChunkAtWorldCoords(tileentity.getPosition()).d(tileentity.getPosition());
+ // Paper start
+ net.minecraft.server.Chunk chunk = tileentity.getCurrentChunk();
+ if (chunk != null) {
+ chunk.removeTileEntity(tileentity.getPosition());
+ // Paper end
}
}
}
--
2.21.0