Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-21 05:50:05 +01:00
91 Zeilen
3.5 KiB
Java
91 Zeilen
3.5 KiB
Java
package net.minecraft.server;
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import java.util.List;
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// CraftBukkit start
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.player.PlayerInteractEvent;
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// CraftBukkit end
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public class ItemBoat extends Item {
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public ItemBoat(int i) {
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super(i);
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this.maxStackSize = 1;
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}
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public ItemStack a(ItemStack itemstack, World world, EntityHuman entityhuman) {
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float f = 1.0F;
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float f1 = entityhuman.lastPitch + (entityhuman.pitch - entityhuman.lastPitch) * f;
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float f2 = entityhuman.lastYaw + (entityhuman.yaw - entityhuman.lastYaw) * f;
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double d0 = entityhuman.lastX + (entityhuman.locX - entityhuman.lastX) * (double) f;
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double d1 = entityhuman.lastY + (entityhuman.locY - entityhuman.lastY) * (double) f + 1.62D - (double) entityhuman.height;
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double d2 = entityhuman.lastZ + (entityhuman.locZ - entityhuman.lastZ) * (double) f;
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Vec3D vec3d = Vec3D.create(d0, d1, d2);
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float f3 = MathHelper.cos(-f2 * 0.017453292F - 3.1415927F);
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float f4 = MathHelper.sin(-f2 * 0.017453292F - 3.1415927F);
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float f5 = -MathHelper.cos(-f1 * 0.017453292F);
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float f6 = MathHelper.sin(-f1 * 0.017453292F);
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float f7 = f4 * f5;
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float f8 = f3 * f5;
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double d3 = 5.0D;
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Vec3D vec3d1 = vec3d.add((double) f7 * d3, (double) f6 * d3, (double) f8 * d3);
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MovingObjectPosition movingobjectposition = world.rayTrace(vec3d, vec3d1, true);
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if (movingobjectposition == null) {
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return itemstack;
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} else {
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Vec3D vec3d2 = entityhuman.f(f);
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boolean flag = false;
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float f9 = 1.0F;
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List list = world.getEntities(entityhuman, entityhuman.boundingBox.a(vec3d2.a * d3, vec3d2.b * d3, vec3d2.c * d3).grow((double) f9, (double) f9, (double) f9));
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for (int i = 0; i < list.size(); ++i) {
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Entity entity = (Entity) list.get(i);
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if (entity.o_()) {
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float f10 = entity.j_();
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AxisAlignedBB axisalignedbb = entity.boundingBox.grow((double) f10, (double) f10, (double) f10);
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if (axisalignedbb.a(vec3d)) {
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flag = true;
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}
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}
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}
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if (flag) {
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return itemstack;
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} else {
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if (movingobjectposition.type == EnumMovingObjectType.TILE) {
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int j = movingobjectposition.b;
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int k = movingobjectposition.c;
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int l = movingobjectposition.d;
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if (!world.isStatic) {
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// CraftBukkit start - Boat placement
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PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(entityhuman, Action.RIGHT_CLICK_BLOCK, j, k, l, movingobjectposition.face, itemstack);
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if (event.isCancelled()) {
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return itemstack;
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}
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// CraftBukkit end
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if (world.getTypeId(j, k, l) == Block.SNOW.id) {
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--k;
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}
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world.addEntity(new EntityBoat(world, (double) ((float) j + 0.5F), (double) ((float) k + 1.0F), (double) ((float) l + 0.5F)));
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}
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if (!entityhuman.abilities.canInstantlyBuild) {
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--itemstack.count;
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}
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}
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return itemstack;
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}
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}
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}
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}
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