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Paper/Spigot-Server-Patches/0017-Fix-directional-TNT-bias.patch
Zach Brown 2253110c8e Revert "Fix TNT directional bias"
Restores our earlier and supposedly working TNT directional bias fix
We will contiune to work through the specifics of the the issue in a separate branch
This reverts commit 2449df7cdf.
2014-08-07 14:18:11 -05:00

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1.4 KiB
Diff

From 5976ecf2a73580d4526173250e84235e7688f509 Mon Sep 17 00:00:00 2001
From: Zach Brown <Zbob750@live.com>
Date: Fri, 11 Jul 2014 03:54:06 -0500
Subject: [PATCH] Fix directional TNT bias
diff --git a/src/main/java/net/minecraft/server/EntityTNTPrimed.java b/src/main/java/net/minecraft/server/EntityTNTPrimed.java
index 13cbc79..8ca4300 100644
--- a/src/main/java/net/minecraft/server/EntityTNTPrimed.java
+++ b/src/main/java/net/minecraft/server/EntityTNTPrimed.java
@@ -19,11 +19,11 @@ public class EntityTNTPrimed extends Entity {
public EntityTNTPrimed(World world, double d0, double d1, double d2, EntityLiving entityliving) {
this(world);
this.setPosition(d0, d1, d2);
- float f = (float) (Math.random() * 3.1415927410125732D * 2.0D);
+ //float f = (float) (Math.random() * 3.1415927410125732D * 2.0D); // PaperSpigot - Fix directional TNT bias
- this.motX = (double) (-((float) Math.sin((double) f)) * 0.02F);
+ this.motX = 0; // PaperSpigot - Fix directional TNT bias //(double) (-((float) Math.sin((double) f)) * 0.02F);
this.motY = 0.20000000298023224D;
- this.motZ = (double) (-((float) Math.cos((double) f)) * 0.02F);
+ this.motZ = 0; // PaperSpigot - Fix directional TNT bias //(double) (-((float) Math.cos((double) f)) * 0.02F);
this.fuseTicks = 80;
this.lastX = d0;
this.lastY = d1;
--
1.9.1