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synchronisiert 2024-12-15 19:10:09 +01:00
c0d07c1b67
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: f009c3dd SPIGOT-5810, SPIGOT-5835: 'Better' handling of Player.isOnGround e677c370 Update ECJ version 5058a35d SPIGOT-5860: Item.setItemStack should be NotNull CraftBukkit Changes:d77f4d9b
SPIGOT-5810, SPIGOT-5835: 'Better' handling of Player.isOnGround53c95627
SPIGOT-5865: Piglin does not trigger EntityPickupItemEvent2ab04d24
Update ECJ version7884e079
SPIGOT-5868: Blocks do not tick in custom nether / end2a848286
SPIGOT-5863: Don't check colour in scoreboard length validationf2cbce30
SPIGOT-5866: Beehive unknown TargetReason Spigot Changes: ad703da0 SPIGOT-5870: /plugins "website" field shows "version" 1a27cfd8 #98: Improve output of /plugins command using text components 732d5bab Disable checkstyle in Spigot blocks 0199a9a6 #97: Add Memory Usage to Ticks Per Second Command. 33ea98fc SPIGOT-5858: NPE: Joining the server with an invalid dimension
34 Zeilen
1.1 KiB
Diff
34 Zeilen
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jedediah Smith <jedediah@silencegreys.com>
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Date: Mon, 29 Feb 2016 17:22:34 -0600
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Subject: [PATCH] Player affects spawning API
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 39d196992bbcc263fa4bcd46c6187ba7b8adb935..4f3a2189b42a2909f152ed1e33f79f431c6b903c 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -1271,6 +1271,22 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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@NotNull
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public String getLocale();
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+ // Paper start
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+ /**
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+ * Get whether the player can affect mob spawning
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+ *
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+ * @return if the player can affect mob spawning
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+ */
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+ public boolean getAffectsSpawning();
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+
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+ /**
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+ * Set whether the player can affect mob spawning
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+ *
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+ * @param affects Whether the player can affect mob spawning
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+ */
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+ public void setAffectsSpawning(boolean affects);
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+ // Paper end
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+
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/**
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* Update the list of commands sent to the client.
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* <br>
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