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c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
27 Zeilen
1.8 KiB
Diff
27 Zeilen
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 5 Jul 2020 00:33:54 -0700
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Subject: [PATCH] Add PlayerNameEntityEvent
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diff --git a/src/main/java/net/minecraft/world/item/NameTagItem.java b/src/main/java/net/minecraft/world/item/NameTagItem.java
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index 3ce8c725270510dbaaf2c1edc895d37ea9ca424c..774c982f28b4f127fc3f036c19dfb47fb9ae3264 100644
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--- a/src/main/java/net/minecraft/world/item/NameTagItem.java
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+++ b/src/main/java/net/minecraft/world/item/NameTagItem.java
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@@ -18,8 +18,13 @@ public class NameTagItem extends Item {
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Component component = stack.get(DataComponents.CUSTOM_NAME);
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if (component != null && !(entity instanceof Player)) {
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if (!user.level().isClientSide && entity.isAlive()) {
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- entity.setCustomName(component);
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- if (entity instanceof Mob mob) {
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+ // Paper start - Add PlayerNameEntityEvent
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+ io.papermc.paper.event.player.PlayerNameEntityEvent event = new io.papermc.paper.event.player.PlayerNameEntityEvent(((net.minecraft.server.level.ServerPlayer) user).getBukkitEntity(), entity.getBukkitLivingEntity(), io.papermc.paper.adventure.PaperAdventure.asAdventure(stack.getHoverName()), true);
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+ if (!event.callEvent()) return InteractionResult.PASS;
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+ LivingEntity newEntity = ((org.bukkit.craftbukkit.entity.CraftLivingEntity) event.getEntity()).getHandle();
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+ newEntity.setCustomName(event.getName() != null ? io.papermc.paper.adventure.PaperAdventure.asVanilla(event.getName()) : null);
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+ if (event.isPersistent() && newEntity instanceof Mob mob) {
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+ // Paper end - Add PlayerNameEntityEvent
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mob.setPersistenceRequired();
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}
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