Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 11:00:06 +01:00
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
62 Zeilen
3.9 KiB
Diff
62 Zeilen
3.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Mon, 4 Jan 2021 19:49:15 -0800
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Subject: [PATCH] fix converting txt to json file
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedPlayerList.java b/src/main/java/net/minecraft/server/dedicated/DedicatedPlayerList.java
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index 929f59bce01c8e6ed4b0b551744d42e131b8fc80..22c4f8dea99f92a1eb3da2baf0a15bf9d2ca0462 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedPlayerList.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedPlayerList.java
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@@ -18,6 +18,11 @@ public class DedicatedPlayerList extends PlayerList {
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this.setViewDistance(dedicatedServerProperties.viewDistance);
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this.setSimulationDistance(dedicatedServerProperties.simulationDistance);
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super.setUsingWhiteList(dedicatedServerProperties.whiteList.get());
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+ // Paper start - fix converting txt to json file; moved from constructor
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+ }
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+ @Override
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+ public void loadAndSaveFiles() {
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+ // Paper end - fix converting txt to json file
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this.loadUserBanList();
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this.saveUserBanList();
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this.loadIpBanList();
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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index 2b1d7a2360a9ee7bca9d93a2dc8c61d1648a8348..d5153f804cfcfd1a70c46975e3fb1e50c8a82999 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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@@ -216,6 +216,12 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
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this.paperConfigurations.initializeGlobalConfiguration(this.registryAccess());
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this.paperConfigurations.initializeWorldDefaultsConfiguration(this.registryAccess());
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// Paper end - initialize global and world-defaults configuration
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+ // Paper start - fix converting txt to json file; convert old users earlier after PlayerList creation but before file load/save
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+ if (this.convertOldUsers()) {
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+ this.getProfileCache().save(false); // Paper
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+ }
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+ this.getPlayerList().loadAndSaveFiles(); // Must be after convertNames
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+ // Paper end - fix converting txt to json file
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org.spigotmc.WatchdogThread.doStart(org.spigotmc.SpigotConfig.timeoutTime, org.spigotmc.SpigotConfig.restartOnCrash); // Paper - start watchdog thread
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io.papermc.paper.command.PaperCommands.registerCommands(this); // Paper - setup /paper command
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com.destroystokyo.paper.Metrics.PaperMetrics.startMetrics(); // Paper - start metrics
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@@ -270,9 +276,6 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
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DedicatedServer.LOGGER.warn("To change this, set \"online-mode\" to \"true\" in the server.properties file.");
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}
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- if (this.convertOldUsers()) {
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- this.getProfileCache().save(false); // Paper - Perf: Async GameProfileCache saving
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- }
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if (!OldUsersConverter.serverReadyAfterUserconversion(this)) {
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return false;
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 9b94ca912f99a3a465f30130b24347fc9aca72ff..123fe4f5b98a7483af86695ec82987abd45eafb2 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -179,6 +179,7 @@ public abstract class PlayerList {
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this.maxPlayers = maxPlayers;
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this.playerIo = saveHandler;
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}
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+ abstract public void loadAndSaveFiles(); // Paper - fix converting txt to json file; moved from DedicatedPlayerList constructor
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public void placeNewPlayer(Connection connection, ServerPlayer player, CommonListenerCookie clientData) {
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player.isRealPlayer = true; // Paper
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