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synchronisiert 2024-12-15 19:10:09 +01:00
3b9db2b194
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: bb4e97c6 Add support for Java 23 bc6874dd Bump asm to 9.7.1 50e8a00b PR-1064: Add specific getTopInventory methods for InventoryView derivatives 758b0a0f SPIGOT-7911: Fix Location#isWorldLoaded() for re-loaded worlds 133a64a7 Improve Registry#getOrThrow messages be0f5957 PR-1058: Add tests for Minecraft registry <-> Bukkit fields d1b31df2 PR-1062: Clarify BeaconView documentation 3fab4384 PR-1060: Cache Material to BlockType and ItemType conversion 967a7301 SPIGOT-7906: Increase YAML nesting limit to 100 6ecf033d SPIGOT-7899: Smithing recipes don't require inputs CraftBukkit Changes: 0a7bd6c81 PR-1493: Improve reroute performance and add some tests 54941524c Add support for Java 23 f4d957fff SPIGOT-7915: Fix World#getKeepSpawnInMemory() using Spawn Radius rather than Spawn Chunk Radius ded183674 Fix HIDE_ENCHANTS flag in items without enchantments 308785a0a Bump asm to 9.7.1 and re-add ClassReader to ClassWriter 72ce823cd PR-1487: Add specific getTopInventory methods for InventoryView derivatives 11a5e840c SPIGOT-7907, PR-1484: Improve merchant recipe item matching behavior to more closely align with older versions 45b66f7e4 SPIGOT-7909: Always set HIDE_ENCHANTS flag to item if flag is set 963459791 Increase outdated build delay fc5b2d75f SPIGOT-7910: Fix launching breeze wind charge from API and improve dispenser launch API c7d6428f2 SPIGOT-7856, PR-1483: End platform not dropping items after replacing blocks 2a5572b52 SPIGOT-7780, PR-1482: Cannot edit chunks during unload event 527041ab5 SPIGOT-7902, PR-1477: Fix CraftMetaPotion#hasCustomEffects() does not check if customEffects (List) is empty 5529a1769 Implement base methods for tags 30fbdbaaf Improve Registry#getOrThrow messages 6b71a7322 PR-1475: Add tests for Minecraft registry <-> Bukkit fields 5f24c255c SPIGOT-7908: Mark junit-platform-suite-engine as test scope e4c92ef65 PR-1473: Change tests to use suites, to run tests in different environments and feature flags d25e1e722 PR-1481: Fix BeaconView#set[X]Effect(null) d69a05362 PR-1480: Fix PerMaterialTest#isEdible test running for legacy materials bb3284a89 PR-1479: Use custom #isBlock method in legacy init instead of the one in Material, since it relies on legacy being init 98c57cbbe SPIGOT-7904: Fix NPE for PlayerItemBreakEvent f35bae9ec Fix missing hasJukeboxPlayable 8a6f8b6d8 SPIGOT-7881: CTRL+Pick Block saves position data into item 7913b3be7 SPIGOT-7899: Smithing recipes don't require inputs
119 Zeilen
8.0 KiB
Diff
119 Zeilen
8.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 28 Jun 2020 03:59:10 -0400
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Subject: [PATCH] Fix Per World Difficulty / Remembering Difficulty
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Fixes per world difficulty with /difficulty command and also
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makes it so that the server keeps the last difficulty used instead
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of restoring the server.properties every single load.
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 0370d26bd1e1d2fe1d640b052aca8a9c05dcb9dc..dd5f74fe4c8ca81b1d1102805ea8acb9087ba91e 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -836,7 +836,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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worldloadlistener.stop();
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// CraftBukkit start
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// this.updateMobSpawningFlags();
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- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
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+ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean))
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this.forceTicks = false;
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// CraftBukkit end
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@@ -1846,11 +1846,14 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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}
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}
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- public void setDifficulty(Difficulty difficulty, boolean forceUpdate) {
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- if (forceUpdate || !this.worldData.isDifficultyLocked()) {
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- this.worldData.setDifficulty(this.worldData.isHardcore() ? Difficulty.HARD : difficulty);
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- this.updateMobSpawningFlags();
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- this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate);
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+ // Paper start - per level difficulty
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+ public void setDifficulty(ServerLevel level, Difficulty difficulty, boolean forceUpdate) {
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+ PrimaryLevelData worldData = level.serverLevelData;
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+ if (forceUpdate || !worldData.isDifficultyLocked()) {
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+ worldData.setDifficulty(worldData.isHardcore() ? Difficulty.HARD : difficulty);
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+ level.setSpawnSettings(worldData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals());
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+ // this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate);
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+ // Paper end - per level difficulty
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}
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}
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@@ -1864,7 +1867,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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while (iterator.hasNext()) {
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ServerLevel worldserver = (ServerLevel) iterator.next();
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- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
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+ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean))
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}
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}
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diff --git a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
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index 997a96a21440ae72696d68f8031ece4ba487d3ef..3d8584929cee000ae7df10c5bd94f35820e70294 100644
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--- a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
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+++ b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
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@@ -49,7 +49,7 @@ public class DifficultyCommand {
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if (worldServer.getDifficulty() == difficulty) { // CraftBukkit
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throw DifficultyCommand.ERROR_ALREADY_DIFFICULT.create(difficulty.getKey());
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} else {
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- worldServer.serverLevelData.setDifficulty(difficulty); // CraftBukkit
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+ minecraftserver.setDifficulty(worldServer, difficulty, true); // Paper - per level difficulty; don't skip other difficulty-changing logic (fix upstream's fix)
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source.sendSuccess(() -> {
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return Component.translatable("commands.difficulty.success", difficulty.getDisplayName());
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}, true);
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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index d6dc8c983d26ce89f17a990be4284fdc78ad164b..2b1d7a2360a9ee7bca9d93a2dc8c61d1648a8348 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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@@ -350,7 +350,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
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@Override
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public void forceDifficulty() {
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- this.setDifficulty(this.getProperties().difficulty, true);
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+ // this.setDifficulty(this.getProperties().difficulty, true); // Paper - per level difficulty; Don't overwrite level.dat's difficulty, keep current
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}
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@Override
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index e242ca5ec8c50bfd81b8ab1429e6e4e441025a75..d2eb8c619905d87a38820a4c1179ad93093c0ac3 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -3259,7 +3259,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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public void handleChangeDifficulty(ServerboundChangeDifficultyPacket packet) {
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel());
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if (this.player.hasPermissions(2) || this.isSingleplayerOwner()) {
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- this.server.setDifficulty(packet.getDifficulty(), false);
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+ // this.server.setDifficulty(packet.getDifficulty(), false); // Paper - per level difficulty; don't allow clients to change this
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}
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index e56f4b254af45311acb0b55195dcbd9f372cae98..ac3931f7d992d3675403e3b525f3cd9928cf7ed4 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -998,8 +998,8 @@ public final class CraftServer implements Server {
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org.spigotmc.SpigotConfig.init((File) this.console.options.valueOf("spigot-settings")); // Spigot
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this.console.paperConfigurations.reloadConfigs(this.console);
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for (ServerLevel world : this.console.getAllLevels()) {
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- world.serverLevelData.setDifficulty(config.difficulty);
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- world.setSpawnSettings(config.spawnMonsters, config.spawnAnimals);
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+ // world.serverLevelData.setDifficulty(config.difficulty); // Paper - per level difficulty
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+ world.setSpawnSettings(world.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && config.spawnMonsters, config.spawnAnimals); // Paper - per level difficulty (from MinecraftServer#setDifficulty(ServerLevel, Difficulty, boolean))
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for (SpawnCategory spawnCategory : SpawnCategory.values()) {
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if (CraftSpawnCategory.isValidForLimits(spawnCategory)) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 2d6b24220057ea9a510dc86161cbaf909c061699..16e1ae8aaad143ee86f850e654de696dbbb84f30 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1167,7 +1167,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public void setDifficulty(Difficulty difficulty) {
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- this.getHandle().serverLevelData.setDifficulty(net.minecraft.world.Difficulty.byId(difficulty.getValue()));
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+ this.getHandle().getServer().setDifficulty(this.getHandle(), net.minecraft.world.Difficulty.byId(difficulty.getValue()), true); // Paper - per level difficulty; don't skip other difficulty-changing logic
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}
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@Override
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