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Paper/patches/server/0494-Improve-inlinig-for-some-hot-IBlockData-methods.patch
Nassim Jahnke 928bcc8d3a
Updated Upstream (Bukkit/CraftBukkit) (#8430)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09943450 Update SnakeYAML version
5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc
6f82b381 PR-788: Add getHand() to all relevant events

CraftBukkit Changes:
aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe
5329dd6fd PR-1107: Add getHand() to all relevant events
93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
2022-10-02 09:56:36 +02:00

97 Zeilen
4.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 6 Jul 2020 20:46:50 -0700
Subject: [PATCH] Improve inlinig for some hot IBlockData methods
diff --git a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
index 97b0e820d353e8ab4ca9d9e2efd0a8819119b2ab..bfcd61e09a307e99d6f2e7edae33a0a069abcb51 100644
--- a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
+++ b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
@@ -730,8 +730,14 @@ public abstract class BlockBehaviour {
return this.conditionallyFullOpaque;
}
// Paper end - starlight
+ // Paper start
+ protected boolean isTicking;
+ protected FluidState fluid;
+ // Paper end
public void initCache() {
+ this.fluid = this.getBlock().getFluidState(this.asState()); // Paper - moved from getFluid()
+ this.isTicking = this.getBlock().isRandomlyTicking(this.asState()); // Paper - moved from isTicking()
if (!this.getBlock().hasDynamicShape()) {
this.cache = new BlockBehaviour.BlockStateBase.Cache(this.asState());
}
@@ -782,15 +788,15 @@ public abstract class BlockBehaviour {
return this.shapeExceedsCube; // Paper - moved into shape cache init
}
- public boolean useShapeForLightOcclusion() {
+ public final boolean useShapeForLightOcclusion() { // Paper
return this.useShapeForLightOcclusion;
}
- public int getLightEmission() {
+ public final int getLightEmission() { // Paper
return this.lightEmission;
}
- public boolean isAir() {
+ public final boolean isAir() { // Paper
return this.isAir;
}
@@ -864,7 +870,7 @@ public abstract class BlockBehaviour {
}
}
- public boolean canOcclude() {
+ public final boolean canOcclude() { // Paper
return this.canOcclude;
}
@@ -1062,12 +1068,12 @@ public abstract class BlockBehaviour {
return this.getBlock() == block;
}
- public FluidState getFluidState() {
- return this.getBlock().getFluidState(this.asState());
+ public final FluidState getFluidState() { // Paper
+ return this.fluid; // Paper - moved into init
}
- public boolean isRandomlyTicking() {
- return this.getBlock().isRandomlyTicking(this.asState());
+ public final boolean isRandomlyTicking() { // Paper
+ return this.isTicking; // Paper - moved into init
}
public long getSeed(BlockPos pos) {
diff --git a/src/main/java/net/minecraft/world/level/material/FluidState.java b/src/main/java/net/minecraft/world/level/material/FluidState.java
index d035eaccc09dfeaedf25579b850ccdaecba3f974..66f712657ae0c4166ecd198f41081d96843296c4 100644
--- a/src/main/java/net/minecraft/world/level/material/FluidState.java
+++ b/src/main/java/net/minecraft/world/level/material/FluidState.java
@@ -26,8 +26,12 @@ public final class FluidState extends StateHolder<Fluid, FluidState> {
public static final int AMOUNT_MAX = 9;
public static final int AMOUNT_FULL = 8;
+ // Paper start
+ protected final boolean isEmpty;
+ // Paper end
public FluidState(Fluid fluid, ImmutableMap<Property<?>, Comparable<?>> propertiesMap, MapCodec<FluidState> codec) {
super(fluid, propertiesMap, codec);
+ this.isEmpty = fluid.isEmpty(); // Paper - moved from isEmpty()
}
public Fluid getType() {
@@ -43,7 +47,7 @@ public final class FluidState extends StateHolder<Fluid, FluidState> {
}
public boolean isEmpty() {
- return this.getType().isEmpty();
+ return this.isEmpty; // Paper - moved into constructor
}
public float getHeight(BlockGetter world, BlockPos pos) {