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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 20:40:07 +01:00
Paper/patches/server/0495-Buffer-joins-to-world.patch
2022-02-28 22:52:39 -07:00

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3.1 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Wed, 19 Aug 2020 05:05:54 +0100
Subject: [PATCH] Buffer joins to world
This patch buffers the number of logins which will attempt to join
the world per tick, this attempts to reduce the impact that join floods
has on the server
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 3029cd3138f9ae806666c741ce8a11de963f4aef..b3f872e4920babfe521effb233b13f8e9c85bef1 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -91,6 +91,11 @@ public class PaperConfig {
}
}
+ public static int maxJoinsPerTick;
+ private static void maxJoinsPerTick() {
+ maxJoinsPerTick = getInt("settings.max-joins-per-tick", 3);
+ }
+
public static void registerCommands() {
for (Map.Entry<String, Command> entry : commands.entrySet()) {
MinecraftServer.getServer().server.getCommandMap().register(entry.getKey(), "Paper", entry.getValue());
diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
index c469688c2b55b1c93435a2ac6e8e4494ab7e5229..1c63947958d202d00593e2b76d113c8b327706d7 100644
--- a/src/main/java/net/minecraft/network/Connection.java
+++ b/src/main/java/net/minecraft/network/Connection.java
@@ -40,6 +40,7 @@ import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketFlow;
import net.minecraft.network.protocol.game.ClientboundDisconnectPacket;
import net.minecraft.network.protocol.login.ClientboundLoginDisconnectPacket;
+import net.minecraft.server.MinecraftServer;
import net.minecraft.server.RunningOnDifferentThreadException;
import net.minecraft.server.network.ServerGamePacketListenerImpl;
import net.minecraft.server.network.ServerLoginPacketListenerImpl;
@@ -385,10 +386,22 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
}
// Paper end
+ private static final int MAX_PER_TICK = com.destroystokyo.paper.PaperConfig.maxJoinsPerTick; // Paper
+ private static int joinAttemptsThisTick; // Paper
+ private static int currTick; // Paper
public void tick() {
this.flushQueue();
+ // Paper start
+ if (currTick != MinecraftServer.currentTick) {
+ currTick = MinecraftServer.currentTick;
+ joinAttemptsThisTick = 0;
+ }
+ // Paper end
if (this.packetListener instanceof ServerLoginPacketListenerImpl) {
+ if ( ((ServerLoginPacketListenerImpl) this.packetListener).state != ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT // Paper
+ || (joinAttemptsThisTick++ < MAX_PER_TICK)) { // Paper - limit the number of joins which can be processed each tick
((ServerLoginPacketListenerImpl) this.packetListener).tick();
+ } // Paper
}
if (this.packetListener instanceof ServerGamePacketListenerImpl) {