Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-17 03:50:08 +01:00
81688d28d2
The extra buffer used to decode the strings sent by the client in the legacy ping protocol was never released. However, creating an extra copy of the buffer just to decode it to a string isn't actually necessary: We can just call toString() directly on the original buffer. Additionally, free the buffer in handlerRemoved() to handle cases where the client never sends enough bytes to form a valid legacy ping request.
174 Zeilen
6.0 KiB
Diff
174 Zeilen
6.0 KiB
Diff
From 342fd0abbc9127651a9aafabe10a7b2afa2bf98d Mon Sep 17 00:00:00 2001
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From: Minecrell <minecrell@minecrell.net>
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Date: Wed, 11 Oct 2017 18:22:50 +0200
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Subject: [PATCH] Make legacy ping handler more reliable
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The Minecraft server often fails to respond to old ("legacy") pings
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from old Minecraft versions using the protocol used before the switch
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to Netty in Minecraft 1.7.
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Due to packet fragmentation[1], we might not have all needed bytes
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available when the LegacyPingHandler is called. In this case, it will
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run into an error, remove the handler and continue using the modern
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protocol.
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This is unlikely to happen for the first two revisions of the legacy
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ping protocol (used in Minecraft 1.5.x and older) since the request
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consists of only one or two bytes, but happens frequently for the
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last/third revision introduced in Minecraft 1.6.
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It has much larger, variable packet sizes due to the inclusion of
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the virtual host (the hostname/port used to connect to the server).
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The solution[2] is simple: If we find more than two matching bytes,
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we buffer the remaining bytes until we have enough to fully read and
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respond to the request.
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[1]: https://netty.io/wiki/user-guide-for-4.x.html#wiki-h3-11
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[2]: https://netty.io/wiki/user-guide-for-4.x.html#wiki-h4-13
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diff --git a/src/main/java/net/minecraft/server/LegacyPingHandler.java b/src/main/java/net/minecraft/server/LegacyPingHandler.java
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index 4c1a0181a..a89a86e6d 100644
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--- a/src/main/java/net/minecraft/server/LegacyPingHandler.java
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+++ b/src/main/java/net/minecraft/server/LegacyPingHandler.java
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@@ -14,6 +14,7 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter {
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private static final Logger a = LogManager.getLogger();
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private final ServerConnection b;
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+ private ByteBuf buf; // Paper
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public LegacyPingHandler(ServerConnection serverconnection) {
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this.b = serverconnection;
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@@ -21,7 +22,16 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter {
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public void channelRead(ChannelHandlerContext channelhandlercontext, Object object) throws Exception {
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ByteBuf bytebuf = (ByteBuf) object;
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-
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+ // Paper start - Make legacy ping handler more reliable
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+ if (this.buf != null) {
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+ try {
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+ readLegacy1_6(channelhandlercontext, bytebuf);
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+ } finally {
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+ bytebuf.release();
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+ }
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+ return;
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+ }
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+ // Paper end
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bytebuf.markReaderIndex();
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boolean flag = true;
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@@ -50,6 +60,10 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter {
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break;
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default:
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+ // Paper start - Replace with improved version below
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+ if (bytebuf.readUnsignedByte() != 0x01 || bytebuf.readUnsignedByte() != 0xFA) return;
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+ readLegacy1_6(channelhandlercontext, bytebuf);
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+ /*
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boolean flag1 = bytebuf.readUnsignedByte() == 1;
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flag1 &= bytebuf.readUnsignedByte() == 250;
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@@ -73,6 +87,8 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter {
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} finally {
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bytebuf1.release();
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}
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+ */
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+ // Paper end
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}
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bytebuf.release();
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@@ -92,6 +108,90 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter {
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}
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+ // Paper start
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+ private static String readLegacyString(ByteBuf buf) {
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+ int size = buf.readShort() * Character.BYTES;
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+ if (!buf.isReadable(size)) {
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+ return null;
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+ }
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+
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+ String result = buf.toString(buf.readerIndex(), size, StandardCharsets.UTF_16BE);
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+ buf.skipBytes(size); // toString doesn't increase readerIndex automatically
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+ return result;
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+ }
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+
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+ private void readLegacy1_6(ChannelHandlerContext ctx, ByteBuf part) {
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+ ByteBuf buf = this.buf;
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+
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+ if (buf == null) {
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+ this.buf = buf = ctx.alloc().buffer();
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+ buf.markReaderIndex();
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+ } else {
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+ buf.resetReaderIndex();
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+ }
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+
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+ buf.writeBytes(part);
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+
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+ if (!buf.isReadable(Short.BYTES + Short.BYTES + Byte.BYTES + Short.BYTES + Integer.BYTES)) {
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+ return;
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+ }
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+
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+ String s = readLegacyString(buf);
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+ if (s == null) {
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+ return;
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+ }
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+
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+ if (!s.equals("MC|PingHost")) {
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+ removeHandler(ctx);
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+ return;
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+ }
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+
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+ if (!buf.isReadable(Short.BYTES) || !buf.isReadable(buf.readShort())) {
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+ return;
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+ }
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+
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+ MinecraftServer server = this.b.d();
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+ int protocolVersion = buf.readByte();
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+ String host = readLegacyString(buf);
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+ if (host == null) {
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+ removeHandler(ctx);
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+ return;
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+ }
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+ int port = buf.readInt();
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+
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+ if (buf.isReadable()) {
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+ removeHandler(ctx);
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+ return;
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+ }
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+
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+ buf.release();
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+ this.buf = null;
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+
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+ a.debug("Ping: (1.6) from {}", ctx.channel().remoteAddress());
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+
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+ String response = String.format("\u00a71\u0000%d\u0000%s\u0000%s\u0000%d\u0000%d",
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+ Byte.MAX_VALUE, server.getVersion(), server.getMotd(), server.getPlayerCount(), server.getMaxPlayers());
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+ this.a(ctx, this.a(response));
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+ }
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+
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+ private void removeHandler(ChannelHandlerContext ctx) {
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+ ByteBuf buf = this.buf;
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+ this.buf = null;
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+
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+ buf.resetReaderIndex();
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+ ctx.pipeline().remove(this);
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+ ctx.fireChannelRead(buf);
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+ }
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+
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+ @Override
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+ public void handlerRemoved(ChannelHandlerContext ctx) {
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+ if (this.buf != null) {
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+ this.buf.release();
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+ this.buf = null;
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+ }
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+ }
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+ // Paper end
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+
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private void a(ChannelHandlerContext channelhandlercontext, ByteBuf bytebuf) {
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channelhandlercontext.pipeline().firstContext().writeAndFlush(bytebuf).addListener(ChannelFutureListener.CLOSE);
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}
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--
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2.18.0
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