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41647af74c
We cannot put blocking network I/O onto the worldgen threads, this will crash the server if it stalls
25 Zeilen
1.8 KiB
Diff
25 Zeilen
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 3 Oct 2020 20:32:25 -0500
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Subject: [PATCH] Fix item locations dropped from campfires
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Fixes #4259 by not flooring the blockposition among other weirdness
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java
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index 0cebba557f0ba312e7911e61cb21485c81436720..003a66064c666db974c2b36f6579a87e1ad28685 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java
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@@ -78,7 +78,11 @@ public class CampfireBlockEntity extends BlockEntity implements Clearable {
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result = blockCookEvent.getResult();
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itemstack1 = CraftItemStack.asNMSCopy(result);
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// CraftBukkit end
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- Containers.dropItemStack(world, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), itemstack1);
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+ // Paper start
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+ net.minecraft.world.entity.item.ItemEntity droppedItem = new net.minecraft.world.entity.item.ItemEntity(world, pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, itemstack1.split(world.random.nextInt(21) + 10));
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+ droppedItem.setDeltaMovement(world.random.nextGaussian() * 0.05D, world.random.nextGaussian() * 0.05D + 0.2D, world.random.nextGaussian() * 0.05D);
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+ world.addFreshEntity(droppedItem);
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+ // Paper end
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campfire.items.set(i, ItemStack.EMPTY);
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world.sendBlockUpdated(pos, state, state, 3);
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world.gameEvent(GameEvent.BLOCK_CHANGE, pos, GameEvent.Context.of(state));
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