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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: e16de3bb SPIGOT-5906: Huge Fungi tree generation CraftBukkit Changes:a13b8cfc7
SPIGOT-5907: Item Frame NBT data disappears5a6c52983
SPIGOT-5906: Huge Fungi tree generation
31 Zeilen
1.6 KiB
Diff
31 Zeilen
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Tue, 21 May 2019 02:34:04 +0100
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Subject: [PATCH] improve CraftWorld#isChunkLoaded
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getChunkAt will request the chunk using vanillas chunk loading system,
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which while we're not going to load the chunk, does involve the server
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waiting for the execution queue to get to our request; We can just query
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the chunk status and get a response now, vs having to wait
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 4b9d33d51c82575ad65056e8d314a60ae0e5bb0b..3549404ec211e88f6d91bdcf07c661e2d2ac4875 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -408,13 +408,13 @@ public class CraftWorld implements World {
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@Override
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public boolean isChunkLoaded(int x, int z) {
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- return world.getChunkProvider().isChunkLoaded(x, z);
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+ return world.getChunkProvider().getChunkAtIfLoadedImmediately(x, z) != null; // Paper
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}
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@Override
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public boolean isChunkGenerated(int x, int z) {
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try {
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- return isChunkLoaded(x, z) || world.getChunkProvider().playerChunkMap.read(new ChunkCoordIntPair(x, z)) != null;
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+ return world.getChunkProvider().getChunkAtIfCachedImmediately(x, z) != null || world.getChunkProvider().playerChunkMap.read(new ChunkCoordIntPair(x, z)) != null; // Paper (TODO check if the first part can be removed)
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} catch (IOException ex) {
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throw new RuntimeException(ex);
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}
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