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Paper/patches/server/1048-Add-Structure-check-API.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

24 Zeilen
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Mon, 27 Mar 2023 10:20:00 -0700
Subject: [PATCH] Add Structure check API
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 5de25f3f6944055e9d6c3cae29ad0885a95d5f38..e1fad381b861471a17529c246bb8a4a9c7646420 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -231,6 +231,12 @@ public class CraftWorld extends CraftRegionAccessor implements World {
};
}
// Paper end
+ // Paper start - structure check API
+ @Override
+ public boolean hasStructureAt(final io.papermc.paper.math.Position position, final Structure structure) {
+ return this.world.structureManager().getStructureWithPieceAt(io.papermc.paper.util.MCUtil.toBlockPos(position), net.minecraft.resources.ResourceKey.create(net.minecraft.core.registries.Registries.STRUCTURE, CraftNamespacedKey.toMinecraft(structure.getKey()))).isValid();
+ }
+ // Paper end
private static final Random rand = new Random();