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Paper/patches/server/1023-Fix-missing-map-initialize-event-call.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

45 Zeilen
2.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Warrior <50800980+Warriorrrr@users.noreply.github.com>
Date: Sun, 24 Sep 2023 18:35:28 +0200
Subject: [PATCH] Fix missing map initialize event call
== AT ==
public net.minecraft.world.level.storage.DimensionDataStorage readSavedData(Ljava/util/function/Function;Lnet/minecraft/util/datafix/DataFixTypes;Ljava/lang/String;)Lnet/minecraft/world/level/saveddata/SavedData;
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 8f85aafb181cadd2983b0f3735782729858226c6..b78a9628a88f2a495ef6de74446a02a14d41a1f6 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -2129,13 +2129,25 @@ public class ServerLevel extends Level implements WorldGenLevel {
@Nullable
@Override
public MapItemSavedData getMapData(String id) {
- // CraftBukkit start
- MapItemSavedData worldmap = (MapItemSavedData) this.getServer().overworld().getDataStorage().get(MapItemSavedData.factory(), id);
- if (worldmap != null) {
- worldmap.id = id;
+ // Paper start - Call missing map initialize event & set id
+ final DimensionDataStorage storage = this.getServer().overworld().getDataStorage();
+
+ final net.minecraft.world.level.saveddata.SavedData existing = storage.cache.get(id);
+ if (existing == null && !storage.cache.containsKey(id)) {
+ final net.minecraft.world.level.saveddata.SavedData.Factory<MapItemSavedData> factory = MapItemSavedData.factory();
+ final MapItemSavedData map = storage.readSavedData(factory.deserializer(), factory.type(), id);
+ storage.cache.put(id, map);
+ if (map != null) {
+ map.id = id;
+ new MapInitializeEvent(map.mapView).callEvent();
+ return map;
+ }
+ } else if (existing instanceof MapItemSavedData mapItemSavedData) {
+ mapItemSavedData.id = id;
}
- return worldmap;
- // CraftBukkit end
+
+ return existing instanceof MapItemSavedData data ? data : null;
+ // Paper end
}
@Override