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Paper/patches/server/0974-Use-correct-seed-on-api-world-load.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

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Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Florian Schmidt <florian@f012.dev>
Date: Fri, 28 Jul 2023 14:14:35 +0200
Subject: [PATCH] Use correct seed on api world load
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 4282f3c585877a477c52074059e9a5a7c1244e93..b64d08d5fed98a919fcdfda1592a1f825525075d 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1346,7 +1346,7 @@ public final class CraftServer implements Server {
// Paper - move down
- long j = BiomeManager.obfuscateSeed(creator.seed());
+ long j = BiomeManager.obfuscateSeed(worlddata.worldGenOptions().seed()); // Paper - use world seed
List<CustomSpawner> list = ImmutableList.of(new PhantomSpawner(), new PatrolSpawner(), new CatSpawner(), new VillageSiege(), new WanderingTraderSpawner(worlddata));
LevelStem worlddimension = iregistry.get(actualDimension);