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Paper/patches/server/0526-TODO-Registry-Modification-API.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

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Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Mon, 27 Feb 2023 18:28:39 -0800
Subject: [PATCH] TODO Registry Modification API
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftRegistry.java b/src/main/java/org/bukkit/craftbukkit/CraftRegistry.java
index e374fdde3eda6b88793efbdc57f2a31bcbca7274..47b5930adf1870125b1ec063895b0652890a06de 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftRegistry.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftRegistry.java
@@ -72,6 +72,7 @@ public class CraftRegistry<B extends Keyed, M> implements Registry<B> {
if (bukkitClass == TrimPattern.class) {
return new CraftRegistry<>(TrimPattern.class, registryHolder.registryOrThrow(Registries.TRIM_PATTERN), CraftTrimPattern::new);
}
+ // TODO registry modification API
return null;
}