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7c2dc4b342
* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
82 Zeilen
3.4 KiB
Diff
82 Zeilen
3.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: JRoy <joshroy126@gmail.com>
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Date: Wed, 26 Aug 2020 02:12:31 -0400
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Subject: [PATCH] Add additional open container api to HumanEntity
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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index 9541ebf81c3c2c282c6d04f5e51b309e69d0802e..2609da834c014e82d0038de580d50163dd0c5687 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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@@ -462,6 +462,70 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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return this.getHandle().containerMenu.getBukkitView();
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}
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+ // Paper start - Add additional containers
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+ @Override
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+ public InventoryView openAnvil(Location location, boolean force) {
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+ return this.openInventory(location, force, Material.ANVIL);
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+ }
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+
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+ @Override
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+ public InventoryView openCartographyTable(Location location, boolean force) {
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+ return this.openInventory(location, force, Material.CARTOGRAPHY_TABLE);
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+ }
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+
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+ @Override
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+ public InventoryView openGrindstone(Location location, boolean force) {
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+ return this.openInventory(location, force, Material.GRINDSTONE);
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+ }
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+
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+ @Override
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+ public InventoryView openLoom(Location location, boolean force) {
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+ return this.openInventory(location, force, Material.LOOM);
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+ }
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+
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+ @Override
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+ public InventoryView openSmithingTable(Location location, boolean force) {
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+ return this.openInventory(location, force, Material.SMITHING_TABLE);
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+ }
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+
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+ @Override
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+ public InventoryView openStonecutter(Location location, boolean force) {
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+ return this.openInventory(location, force, Material.STONECUTTER);
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+ }
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+
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+ private InventoryView openInventory(Location location, boolean force, Material material) {
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+ org.spigotmc.AsyncCatcher.catchOp("open" + material);
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+ if (location == null) {
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+ location = this.getLocation();
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+ }
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+ if (!force) {
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+ Block block = location.getBlock();
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+ if (block.getType() != material) {
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+ return null;
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+ }
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+ }
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+ net.minecraft.world.level.block.Block block;
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+ if (material == Material.ANVIL) {
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+ block = Blocks.ANVIL;
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+ } else if (material == Material.CARTOGRAPHY_TABLE) {
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+ block = Blocks.CARTOGRAPHY_TABLE;
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+ } else if (material == Material.GRINDSTONE) {
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+ block = Blocks.GRINDSTONE;
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+ } else if (material == Material.LOOM) {
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+ block = Blocks.LOOM;
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+ } else if (material == Material.SMITHING_TABLE) {
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+ block = Blocks.SMITHING_TABLE;
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+ } else if (material == Material.STONECUTTER) {
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+ block = Blocks.STONECUTTER;
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+ } else {
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+ throw new IllegalArgumentException("Unsupported inventory type: " + material);
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+ }
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+ this.getHandle().openMenu(block.getMenuProvider(null, this.getHandle().level(), new BlockPos(location.getBlockX(), location.getBlockY(), location.getBlockZ())));
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+ this.getHandle().containerMenu.checkReachable = !force;
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+ return this.getHandle().containerMenu.getBukkitView();
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+ }
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+ // Paper end
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+
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@Override
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public void closeInventory() {
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// Paper start
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