Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 20:40:07 +01:00
58 Zeilen
3.1 KiB
Diff
58 Zeilen
3.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 22 Jan 2017 18:07:56 -0500
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Subject: [PATCH] Cap Entity Collisions
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Limit a single entity to colliding a max of configurable times per tick.
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This will alleviate issues where living entities are hoarded in 1x1 pens
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This is not tied to the maxEntityCramming rule. Cramming will still apply
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just as it does in Vanilla, but entity pushing logic will be capped.
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You can set this to 0 to disable collisions.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 8451982ba4fc9522f2d77f68fc63a0e12558955f..ee8ce0e5bdb0acb7d6ef3439a388e108ea1807de 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -391,4 +391,10 @@ public class PaperWorldConfig {
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treasureMapsAlreadyDiscoveredVillager = getBoolean("treasure-maps-find-already-discovered.villager-trade", treasureMapsAlreadyDiscoveredVillager);
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treasureMapsAlreadyDiscoveredLootTable = getBooleanOrNull("treasure-maps-find-already-discovered.loot-tables", treasureMapsAlreadyDiscoveredLootTable);
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}
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+
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+ public int maxCollisionsPerEntity = 8;
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+ private void maxEntityCollision() {
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+ maxCollisionsPerEntity = getInt( "max-entity-collisions", this.spigotConfig.getInt("max-entity-collisions", this.maxCollisionsPerEntity, false) );
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+ log( "Max Entity Collisions: " + maxCollisionsPerEntity );
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+ }
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}
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 63a6ac09569729d8f9810f339db76d55b1440a0f..8af99a4b7a1e834782dd7dd9ca53263f9e90e6d0 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -338,6 +338,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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public void inactiveTick() { }
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// Spigot end
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// Paper start
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+ protected int numCollisions = 0; // Paper
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@javax.annotation.Nullable
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private org.bukkit.util.Vector origin;
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@javax.annotation.Nullable
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 8e6c9fb5eb58c20b97141551b2514c004eb4cedb..2eed84529ad9a34ae88c4f37f2b0c7943f51b0ad 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3261,8 +3261,11 @@ public abstract class LivingEntity extends Entity {
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}
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}
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- for (j = 0; j < list.size(); ++j) {
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+ this.numCollisions = Math.max(0, this.numCollisions - this.level.paperConfig.maxCollisionsPerEntity); // Paper
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+ for (j = 0; j < list.size() && this.numCollisions < this.level.paperConfig.maxCollisionsPerEntity; ++j) { // Paper
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Entity entity = (Entity) list.get(j);
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+ entity.numCollisions++; // Paper
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+ this.numCollisions++; // Paper
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this.doPush(entity);
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}
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