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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 19:40:07 +01:00
Paper/Spigot-Server-Patches/0257-Prevent-Saving-Bad-entities-to-chunks.patch
Aikar ab347c4c96
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
42d5a714 SPIGOT-5899: Hoglins API similar to Piglins
2c1ee10e SPIGOT-5887: ClickType doesn't include off hand swaps
5ff7c7ce SPIGOT-5886: Missing BlockData

CraftBukkit Changes:
7560f5f5 SPIGOT-5905: Fix hex colours not being allowed in MOTD
d47c47ee SPIGOT-5889: Villager using composter should call EntityChangeBlockEvent
2fe6b4a3 SPIGOT-5899: Hoglins API similar to Piglins
e09dbeca SPIGOT-5887: ClickType doesn't include off hand swaps
23aac2a5 SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
92cbf656 SPIGOT-5884: Tab completions lost on reloadData / minecraft:reload
fb4e54ad SPIGOT-5902: PlayerRespawnEvent places player at spawn before event is called
aa8f3d5a SPIGOT-5901: Structures are generated in all worlds based on the setting for the main world
a0c35937 SPIGOT-5895: PlayerChangedWorldEvent#getFrom is incorrect
89c0a5c3 SPIGOT-5886: Missing BlockData

Spigot Changes:
0287a20d SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
2020-06-30 01:20:29 -04:00

120 Zeilen
5.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 26 Jul 2018 00:11:12 -0400
Subject: [PATCH] Prevent Saving Bad entities to chunks
See https://github.com/PaperMC/Paper/issues/1223
Minecraft is saving invalid entities to the chunk files.
Avoid saving bad data, and also make improvements to handle
loading these chunks. Any invalid entity will be instant killed,
so lets avoid adding it to the world...
This lets us be safer about the dupe UUID resolver too, as now
we can ignore instant killed entities and avoid risk of duplicating
an invalid entity.
This should reduce log occurrences of dupe uuid messages.
diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
index 28039aa8421207ce04840cc90e03d21bc8b7269f..17b8c4445af2bd2ed907d05ed3c396d4290dc63d 100644
--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
@@ -301,6 +301,7 @@ public class ChunkRegionLoader {
nbttagcompound1.set("TileEntities", nbttaglist1);
NBTTagList nbttaglist2 = new NBTTagList();
+ java.util.List<Entity> toUpdate = new java.util.ArrayList<>(); // Paper
if (ichunkaccess.getChunkStatus().getType() == ChunkStatus.Type.LEVELCHUNK) {
Chunk chunk = (Chunk) ichunkaccess;
@@ -312,13 +313,28 @@ public class ChunkRegionLoader {
while (iterator1.hasNext()) {
Entity entity = (Entity) iterator1.next();
NBTTagCompound nbttagcompound4 = new NBTTagCompound();
-
+ // Paper start
+ if ((int) Math.floor(entity.locX()) >> 4 != chunk.getPos().x || (int) Math.floor(entity.locZ()) >> 4 != chunk.getPos().z) {
+ toUpdate.add(entity);
+ continue;
+ }
+ if (entity.dead || hasPlayerPassenger(entity)) {
+ continue;
+ }
+ // Paper end
if (entity.d(nbttagcompound4)) {
chunk.d(true);
nbttaglist2.add(nbttagcompound4);
}
}
}
+
+ // Paper start - move entities to the correct chunk
+ for (Entity entity : toUpdate) {
+ worldserver.chunkCheck(entity);
+ }
+ // Paper end
+
} else {
ProtoChunk protochunk = (ProtoChunk) ichunkaccess;
@@ -377,6 +393,19 @@ public class ChunkRegionLoader {
nbttagcompound1.set("Structures", a(chunkcoordintpair, ichunkaccess.h(), ichunkaccess.v()));
return nbttagcompound;
}
+ // Paper start - this is saved with the player
+ private static boolean hasPlayerPassenger(Entity entity) {
+ for (Entity passenger : entity.passengers) {
+ if (passenger instanceof EntityPlayer) {
+ return true;
+ }
+ if (hasPlayerPassenger(passenger)) {
+ return true;
+ }
+ }
+ return false;
+ }
+ // Paper end
public static ChunkStatus.Type a(@Nullable NBTTagCompound nbttagcompound) {
if (nbttagcompound != null) {
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index fc6639d9729b2714389f191de7a21cb1aa853c75..e5fff59efc2d2794024eae93854a296d2b82cf3e 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -1000,6 +1000,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
List[] aentityslice = chunk.getEntitySlices(); // Spigot
int i = aentityslice.length;
+ java.util.List<Entity> toMoveChunks = new java.util.ArrayList<>(); // Paper
for (int j = 0; j < i; ++j) {
List<Entity> entityslice = aentityslice[j]; // Spigot
Iterator iterator = entityslice.iterator();
@@ -1012,11 +1013,25 @@ public class WorldServer extends World implements GeneratorAccessSeed {
throw (IllegalStateException) SystemUtils.c(new IllegalStateException("Removing entity while ticking!"));
}
+ // Paper start - move out entities that shouldn't be in this chunk before it unloads
+ if (!entity.dead && (int) Math.floor(entity.locX()) >> 4 != chunk.getPos().x || (int) Math.floor(entity.locZ()) >> 4 != chunk.getPos().z) {
+ toMoveChunks.add(entity);
+ continue;
+ }
+ // Paper end
+
this.entitiesById.remove(entity.getId());
this.unregisterEntity(entity);
+
+ if (entity.dead) iterator.remove(); // Paper - don't save dead entities during unload
}
}
}
+ // Paper start - move out entities that shouldn't be in this chunk before it unloads
+ for (Entity entity : toMoveChunks) {
+ this.chunkCheck(entity);
+ }
+ // Paper end
}